Search found 862 matches

by Kiyaani
Wed Sep 19, 2018 6:09 pm
Forum: Player-Organized Events
Topic: Deathly Masquerade Ball and Harvest Gathering
Replies: 6
Views: 75

Re: Deathly Masquerade Ball and Harvest Gathering

Neat! And thanks. I'll have Saeda send a letter out soon to the proprietor so any IC planning can get underway. Definitely looking forward to the Octum Festival as well!
by Kiyaani
Wed Sep 19, 2018 6:07 pm
Forum: Player-Organized Events
Topic: Events Planning
Replies: 14
Views: 2030

Re: Events Planning

I know people have done things in the past to help specific causes: - Charity Ball (could be a per-plate kind of entrance fee or minimum donation to attend or just pay as you're able) - Charity Auction (player crafted items donated toward a cause) Drives - These are really easy to run and super info...
by Kiyaani
Wed Sep 19, 2018 5:58 pm
Forum: Player-Organized Events
Topic: Deathly Masquerade Ball and Harvest Gathering
Replies: 6
Views: 75

Re: Deathly Masquerade Ball and Harvest Gathering

I would absolutely love any GM goodness you want to throw at this. Merchants for custom costumes/masks is probably the most important. I know there are pre-made ones, but sometimes people want unique stuff for a certain idea or theme. Making sure there's a food station in the ballroom area (this is ...
by Kiyaani
Wed Sep 19, 2018 5:49 pm
Forum: Player-Organized Events
Topic: Events Planning
Replies: 14
Views: 2030

Re: Events Planning

Other ideas: Cooking demonstration Farming demonstration and Co-Op Pumpkin carving (GMs have done this in the past as submissions for an NPC carver, but it can always just be ritual/rp'd) Snowman building (this has been done before and was pretty fun) Tributes to Immortals Poetry contest Singing con...
by Kiyaani
Wed Sep 19, 2018 5:43 pm
Forum: Player-Organized Events
Topic: Deathly Masquerade Ball and Harvest Gathering
Replies: 6
Views: 75

Deathly Masquerade Ball and Harvest Gathering

Hey all, I know, it's still incredibly early to be thinking about Halloween/Thanksgiving type stuff. However, I'd like to get the ball (pun intended) rolling on this year's potential player-run events to celebrate the Deathly Masquerade Ball but also a less formal Harvest Gathering. I'm thinking for...
by Kiyaani
Sat Sep 15, 2018 1:00 pm
Forum: Knights Templar
Topic: Armour Racks
Replies: 1
Views: 126

Re: Armour Racks

This would be a great addition. Saeda has 2 sets of armor she rotates through to account for repairs and they don't currently fit easily in the trunk when both are off for formal events. If not permanently added to dorms, then perhaps being given the option to purchase a non-janitored armor rack wit...
by Kiyaani
Fri Sep 14, 2018 8:27 pm
Forum: Creatures
Topic: Meat from Critters
Replies: 3
Views: 59

Meat from Critters

Sorry if this is posted elsewhere and I missed it. I noticed today that while a raccoon can give up to 3 meats, a peccary can only give up to 2. I find it odd since I would think the small wild pig would give more in comparison. I don't know if the meats are more or less filling than each other and ...
by Kiyaani
Wed Sep 12, 2018 8:57 am
Forum: Knights Templar
Topic: Aelwyn serves as guildmaster in Haiban
Replies: 3
Views: 222

Re: Aelwyn serves as guildmaster in Haiban

Would it be possible for Aelwyn's training offerings to be reviewed? They can stay in line with her theme, but currently she only offers Chained, Armor, and Shields. Adding in Thaumaturgy, Channeling, or even Melee would be welcome since I doubt she's intended to know more than her main weapon.
by Kiyaani
Sun Sep 09, 2018 10:15 pm
Forum: Hunting Areas
Topic: People like to poke things.
Replies: 2
Views: 82

Re: People like to poke things.

This was a fun little event earlier and I look forward to exploring the area more in the future :) Thanks for all you guys do for the game!
by Kiyaani
Tue Sep 04, 2018 12:16 pm
Forum: Player-Organized Events
Topic: "Church" Meeting
Replies: 9
Views: 3294

Re: "Church" Meeting

Yay for thread necro. We have a lot of new faces around CLOK lately (characters at least) and I'm trying to see who might be interested in participating in Resistance activities. I won't post details here as it should be kept IC, but I'd like to put feelers out and see if anyone wants to get involve...
by Kiyaani
Mon Sep 03, 2018 6:35 pm
Forum: General Discussion
Topic: Voting
Replies: 13
Views: 2610

Re: Voting

Hey guys,

It's a new month again. This thread hasn't been poked in a while. Let's see if we can get CLOK upvoted in September :)
by Kiyaani
Mon Sep 03, 2018 9:01 am
Forum: Bug Reports
Topic: Seems some adjectives no longer working with 'get' command.
Replies: 4
Views: 183

Re: Seems some adjectives no longer working with 'get' command.

With regards to this issue, I believe the targeting flaws may be because the object is in or on something that's interfering. For example... while I can apparently look at an item in a pack on a table, I cannot retrieve that item from the pack without first removing it from the table. To further inv...
by Kiyaani
Sun Sep 02, 2018 2:27 pm
Forum: General Events
Topic: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218
Replies: 6
Views: 304

Re: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218

Sorry to hear it :/ Thanks for the quick response and extension.
by Kiyaani
Sun Sep 02, 2018 2:19 pm
Forum: General Events
Topic: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218
Replies: 6
Views: 304

Re: The Triennial Gathering of Merchants and Consumers. Courtesy of Nuum 1218

It seems like this event may be extended. Any idea when it will be packed up so people can make plans and save up to visit before then?
by Kiyaani
Mon Aug 13, 2018 12:04 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: The Late Night Excursion
Replies: 8
Views: 252

Re: The Late Night Excursion

I just want to toss in my thanks once again for this event. I had a lot of fun with it this weekend and am glad it wasn't just a one-and-done type of deal. Sorry that I come off a little hard sometimes in-character. I hope you all know that it is truly in-character only and that you're enjoying the ...
by Kiyaani
Sat Aug 11, 2018 12:17 am
Forum: Roleplaying Feedback and Shout-Outs
Topic: The Late Night Excursion
Replies: 8
Views: 252

Re: The Late Night Excursion

I had a lot of fun with this even if it is incredibly past my bedtime. Thanks to the GMs for being around and helping out! And thanks to everyone who participated :)
by Kiyaani
Fri Jul 06, 2018 5:09 pm
Forum: Player-Organized Events
Topic: Shadgard Thaelsh Stuff
Replies: 4
Views: 1356

Re: Shadgard Thaelsh Stuff

Poking this thread again as this was never resolved (to my knowledge). If there are any bored GMs out there who want to tackle this project that would be neat. I realize there's other stuff going on right now as well, so thanks for keeping things interesting!
by Kiyaani
Sat Jun 30, 2018 9:06 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Kudos for RP Quality
Replies: 0
Views: 133

Kudos for RP Quality

My character has had several significant RP interactions in the last few days - both with PCs and NPCs - and I have to say, they were all spectacular. My character may not have appreciated every bit of those interactions, but as a player, I was thrilled at the thought and effort put in by all involv...
by Kiyaani
Fri Jun 08, 2018 7:31 pm
Forum: General Announcements
Topic: Reddit r/MUD June Let's MUD winner
Replies: 3
Views: 342

Re: Reddit r/MUD June Let's MUD winner

That's awesome. Go CLOK!
by Kiyaani
Thu May 24, 2018 8:13 am
Forum: Knights Templar
Topic: Thaumaturgy Gains
Replies: 4
Views: 306

Re: Thaumaturgy Gains

Thanks for looking into this so quickly! I guess I should have asked ages ago ;) I'll play around with it, but I'm not generally very good at judging these kinds of things so I wouldn't be able to really say if it needed more adjustment or not. I just felt it was initially low. I definitely apprecia...
by Kiyaani
Wed May 23, 2018 10:43 am
Forum: Knights Templar
Topic: Thaumaturgy Gains
Replies: 4
Views: 306

Thaumaturgy Gains

Would it be possible to review the thaumaturgy gains for templar on high energy-cost abilities? These are the only way we can improve thaumaturgy skill past a certain point and there are no low energy-cost or auto-cast alternatives we can use.
by Kiyaani
Fri May 18, 2018 10:42 am
Forum: Feature Requests and Suggestions
Topic: Ability and Skill Describe
Replies: 0
Views: 145

Ability and Skill Describe

Abilities: Would it be possible when checking the description of a specific ability to see not only what prerequisites or skill levels are required to unlock it, but also what it has the potential to unlock? It might also be useful to be able to see which skills are used for each ability even thoug...
by Kiyaani
Fri May 04, 2018 9:18 pm
Forum: Knights Templar
Topic: Aelwyn serves as guildmaster in Haiban
Replies: 3
Views: 222

Re: Aelwyn serves as guildmaster in Haiban

Thanks for this :)
by Kiyaani
Sun Apr 22, 2018 8:02 am
Forum: Bug Reports
Topic: Haft-Frogs
Replies: 1
Views: 157

Re: Haft-Frogs

I've found this applies to a lot of weapon containers because they need to be big enough to hold the weapons they carry. It's weird, for sure.
by Kiyaani
Thu Mar 22, 2018 5:30 pm
Forum: Feature Requests and Suggestions
Topic: Hurlable forageable pine cones
Replies: 7
Views: 437

Re: Hurlable forageable pine cones

I'd rather have someone throw a pine cone at me than something left by a horse...

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