Search found 1254 matches

by Jirato
Sun Jan 20, 2019 7:09 am
Forum: Bug Reports
Topic: Leather crafted sheaths/quivers turning heavy!
Replies: 1
Views: 73

Re: Leather crafted sheaths/quivers turning heavy!

How are you taking the weapon out of the sheath? Do you have one of these bugged sheaths on your person? If so, please send a REQUEST referencing this BBS post while you are carrying a sheath so that one of our GMs may pick it up from you for examination. There are two weight values on items, "base ...
by Jirato
Sat Jan 19, 2019 7:28 pm
Forum: Technical Stuff
Topic: Thank you all for your patience!
Replies: 2
Views: 48

Thank you all for your patience!

We've been working on a lot of the boilerplate code lately, and redoing a lot of really ancient stuff to enable features that were never really a consideration when the MUD server program was first created. It's been a really bumpy ride, and we've probably still got some trials ahead of us. But I ju...
by Jirato
Fri Jan 18, 2019 10:48 am
Forum: General Announcements
Topic: Contacting GMs
Replies: 6
Views: 177

Re: Contacting GMs

Requests are preferred on most cases, and if you're unsure I feel a request would be the best place to ask. I think the thing to ask yourself is, does a GM need to interact with me? If the answer is yes. request is the way to go. Note that patreon requests will still need to be started with an email...
by Jirato
Mon Jan 14, 2019 7:28 pm
Forum: General Announcements
Topic: Contacting GMs
Replies: 6
Views: 177

Re: Contacting GMs

Since this is new, I guess I should elaborate, though the command will walk you through everything if you type REQUEST by itself. Usage: REQUEST by itself will display your current request, which support queue it is in, and its position, if applicable. REQUEST OPEN will open a new request. Usage: re...
by Jirato
Mon Jan 14, 2019 7:19 pm
Forum: General Announcements
Topic: Contacting GMs
Replies: 6
Views: 177

Contacting GMs

The following commands are available to interact with the GM team. Please note that QUESTION, CHAT, and TELL are *NEVER* an appropriate method to contact GMs. BUG: Use this command to report a bug you've discovered. This gets logged to our bug database for later analysis and fix actions. Example: BU...
by Jirato
Sun Jan 13, 2019 11:38 am
Forum: Feature Requests and Suggestions
Topic: Cold is too severe beyond reason
Replies: 4
Views: 104

Re: Cold is too severe beyond reason

Personal attacks against others will not be tolerated here, topic locked.

I feel the freezing weather system and clothing warmth levels are appropriate as is, but will continue to monitor the situation to see if any tweaks are needed.
by Jirato
Sun Jan 06, 2019 7:26 am
Forum: General Discussion
Topic: Depart and Max Skills
Replies: 2
Views: 153

Re: Depart and Max Skills

It's not going to be relevant once the new death mechanics are released, so I'll go ahead and undo it for now. My logic was a max skill is something that your character is so good at, that it's "too easy" for you to count as a penalty. But, I suppose if our challenge system was balanced better it wo...
by Jirato
Fri Dec 28, 2018 1:26 pm
Forum: General Announcements
Topic: Death about to become more dangerous
Replies: 6
Views: 1514

Re: Death about to become more dangerous

Mirazia worked her butt off to get a whole bunch of stuff ready for the new death system for an Octum release, and I totally dropped the ball and have been a lazy arse about this. Part of me is scared about player reactions to harsher penalties, part of me doesnt want to cope with the potential lore...
by Jirato
Fri Dec 14, 2018 1:03 pm
Forum: Artisans
Topic: Artisan Ability Chart
Replies: 4
Views: 224

Re: Artisan Ability Chart

Updated, added Prospector and made it pretty (May or may not be competing with Noctere on ability chart design... This is probably my final design...)
Artisan-Ability-Chart.jpg
Artisan-Ability-Chart.jpg (406.65 KiB) Viewed 190 times
by Jirato
Fri Dec 14, 2018 7:13 am
Forum: Artisans
Topic: Artisan Ability Chart
Replies: 4
Views: 224

Re: Artisan Ability Chart

Original source, much easier to see. Apparently saving it as a PNG squished it down and made it super blurry.

https://docs.google.com/drawings/d/14Za ... sp=sharing
by Jirato
Fri Dec 14, 2018 7:11 am
Forum: Artisans
Topic: Artisan Ability Chart
Replies: 4
Views: 224

Artisan Ability Chart

I plan on doing one of these for each guild. Here's the first. Colors may look a bit funky with the BBS' dark theme and the transparency, can right click and save it.

Image
by Jirato
Thu Dec 13, 2018 2:01 pm
Forum: General Socialization
Topic: Spending time with family
Replies: 1
Views: 99

Spending time with family

FYI, my sister and her boyfriend are visiting from out of state, so Jirato sightings will be a bit scarce for the next four days. I'm sure I wont be completely gone as I'm a computer addict, but CLOK will not be my #1 priority Ya'll are in great hands with the GM team though so shouldnt be an issue.
by Jirato
Fri Dec 07, 2018 6:08 pm
Forum: General Socialization
Topic: Help me get my science fiction adventure series off the grou
Replies: 10
Views: 2114

Re: Help me get my science fiction adventure series off the grou

So, I heard from Prieman on Facebook that The Amaranth Chronicles is on audible now. I'm having trouble getting a link from my cell phone, but should be easy enough to search for. He didnt ask me to share or anything, but I'm sharing anyway.
by Jirato
Thu Dec 06, 2018 5:29 pm
Forum: General Town & Outposts
Topic: Abandoned Player Homes
Replies: 2
Views: 234

Re: Abandoned Player Homes

I honestly dont think anyone would go on a looting spree of abandoned homes other than one or two people who are already on my watch list. Any such items looted will be confiscated, dont bother. Just wasting both of our time.
by Jirato
Thu Dec 06, 2018 4:56 pm
Forum: General Discussion
Topic: "Hey! That's supposed to be IC!!!"
Replies: 1
Views: 175

"Hey! That's supposed to be IC!!!"

Please remember that it can be a bit jarring as a new player asking a QUESTION when three or four people jump on them about asking about something that should be covered over one of the IC channels such as ESP. I'm sure y'all have the best intent, but just immediately going, "Ask that IC" can be a b...
by Jirato
Thu Dec 06, 2018 7:00 am
Forum: General Town & Outposts
Topic: Abandoned Player Homes
Replies: 2
Views: 234

Abandoned Player Homes

Just as a heads up, I will be performing an audit of player homes and who their current owners are. If they have not logged in from 1 January 2018 to 8 Decmber 2018, I will be emptying them of their contents and re-listing them on the market. Any characters made homeless by this action will be entit...
by Jirato
Thu Nov 29, 2018 1:27 pm
Forum: General Announcements
Topic: December 2018 Patreon Funds
Replies: 0
Views: 194

December 2018 Patreon Funds

To any current or future patrons, I just wanted to disclose this for transparency so theres no concerns of misappropriation or anything. I will be paying for the server costs 100% out of pocket this coming month and will be distributing anything earned from the next Patreon payment equally among GM ...
by Jirato
Fri Nov 16, 2018 3:14 am
Forum: The Elemancers
Topic: Tasks and guild points
Replies: 6
Views: 380

Re: Tasks and guild points

I am personally offended at the comment about guild rank 20 being unobtainable without "staff gifts". This post is full of biased misinformation. The only time a GM ever adjusts the guild points of a character are in direct result to an event, or (more frequently) they are negatively adjusted as a p...
by Jirato
Wed Oct 31, 2018 2:45 am
Forum: General Discussion
Topic: Speech in emotes
Replies: 10
Views: 1482

Re: Speech in emotes

Bumping this for our new players and also adding official DEV commentary, as Rithiel is awesome sauce, but she was a GM at the time of this original posting: use SAY for speech use EMOTE for actions, period. Speech in emotes bypasses several crucial systems such as language comprehension, drunkennes...
by Jirato
Sun Oct 28, 2018 2:38 pm
Forum: Bug Reports
Topic: Seems like wands and staves no longer function
Replies: 3
Views: 645

Re: Seems like wands and staves no longer function

I can understand how my fix may have broken staves... unfortunately, going to be a pretty big undertaking to fix, will unfortunately be broken for a short while.

Shouldn't' have affected the task code at all, sure you're not just incredibly unlucky with that?
by Jirato
Sun Oct 28, 2018 7:28 am
Forum: Mining
Topic: Mine Support Suggestion - Lower cave-in % of deep rooms?
Replies: 8
Views: 2312

Re: Mine Support Suggestion - Lower cave-in % of deep rooms?

At present, support quality does not play any sort of factor in any of the mining code.
by Jirato
Wed Oct 17, 2018 4:17 am
Forum: The Elemancers
Topic: Request: cafeteria upgrade
Replies: 4
Views: 507

Re: Request: cafeteria upgrade

I think it's cool (no pun intended) that there are a few outdoor areas affected by the cold. To be honest, I'm not overly familiar with the area so not sure how much of it is exposed to the elements and how much is cozy indoors. I'd be fine with seeing one or two key places have some sort of warming...
by Jirato
Fri Oct 12, 2018 11:36 am
Forum: Feature Requests and Suggestions
Topic: Perception gains from finding items
Replies: 3
Views: 372

Re: Perception gains from finding items

This is too easily exploitable, not going to happen. Sorry.
by Jirato
Thu Oct 11, 2018 2:04 am
Forum: General Announcements
Topic: Death about to become more dangerous
Replies: 6
Views: 1514

Re: Death about to become more dangerous

Cave-ins and Gas-leaks are entirely avoidable, so I dont see any need to tweak that. I'll look into the tree falling stuff though.
by Jirato
Wed Oct 10, 2018 6:00 pm
Forum: General Announcements
Topic: Death about to become more dangerous
Replies: 6
Views: 1514

Death about to become more dangerous

As some of you may know, the death system in its current form is just a temporary measure from back when the game was in an early alpha stage of development. It's just a quick mechanical workaround to the actual death experience which has been in development since March of 2012. My goal is to hopefu...

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