Search found 544 matches

by Lun
Sun May 20, 2018 8:39 pm
Forum: Rook Parlour
Topic: Minor Animation functioning on nethrim
Replies: 3
Views: 161

Re: Minor Animation functioning on nethrim

Ooh. Thanks for the information, all!
by Lun
Sun May 20, 2018 10:39 am
Forum: Rook Parlour
Topic: Minor Animation functioning on nethrim
Replies: 3
Views: 161

Minor Animation functioning on nethrim

I would really like to see us being able to cast our familiars into the shells of nethrim once they're killed, animating its body for our sick pleasure.
by Lun
Sat May 19, 2018 4:20 pm
Forum: Feature Requests and Suggestions
Topic: feather plucking to fall under skinning
Replies: 1
Views: 72

feather plucking to fall under skinning

Not sure how doable this one is, but for the sake of keeping things in line with standard skinning practice it would be nice if plucking feathers off of bird creatures was a skin action and not a butcher action.
by Lun
Thu May 17, 2018 4:46 am
Forum: Feature Requests and Suggestions
Topic: Setting a gather fired/hurled container
Replies: 6
Views: 124

Re: Setting a gather fired/hurled container

Whoops. Thank you for your kind attention to this matter, I'll reiterate it in an ingame BUG report so it's logged.
by Lun
Thu May 17, 2018 4:36 am
Forum: Feature Requests and Suggestions
Topic: Setting a gather fired/hurled container
Replies: 6
Views: 124

Re: Setting a gather fired/hurled container

[deleted, see reply]
by Lun
Wed May 16, 2018 8:11 pm
Forum: Feature Requests and Suggestions
Topic: Setting a gather fired/hurled container
Replies: 6
Views: 124

Setting a gather fired/hurled container

Similar to how we can now set auto hurl flags onto throwing weapons, it would be really nice to be able to set a gather ammo container. I find myself shoving my javelins into my vasculum and failing to find room for javelins with the gather hurled command.
by Lun
Sat May 12, 2018 5:45 pm
Forum: General Discussion
Topic: Corroded Bronze Bars and the Market
Replies: 2
Views: 106

Corroded Bronze Bars and the Market

After the recent patch to corroded bronze not being valued at the same rate as standard bronze, I was wondering. Does this mean that people flooding the market with corroded bronze bars will still affect the bronze demand in the market, i.e. will corroded bronze still lower the price of standard bro...
by Lun
Thu May 10, 2018 6:53 pm
Forum: Bug Reports
Topic: ASP plus Depart Penalty
Replies: 1
Views: 90

Re: ASP plus Depart Penalty

Oops, disregard, the depart penalty went away and I'm no longer going negative, just not getting any skillgains! Thanks for your concern and understanding, all!
by Lun
Thu May 10, 2018 6:46 pm
Forum: Bug Reports
Topic: ASP plus Depart Penalty
Replies: 1
Views: 90

ASP plus Depart Penalty

Just wanted to make sure that there's nothing odd going on here, but it appears that having an ASP with a Depart Penalty causes you earn negative skill gain. I'm actively losing skill per roll! I just want to clarify whether or not this is an intended interaction, and whether my penalty is going dow...
by Lun
Tue May 08, 2018 2:52 pm
Forum: Feature Requests and Suggestions
Topic: Groinkick to work on both genders
Replies: 12
Views: 341

Re: Groinkick to work on both genders

Not serious hence the disclaimer.
by Lun
Tue May 08, 2018 4:05 am
Forum: Feature Requests and Suggestions
Topic: Groinkick to work on both genders
Replies: 12
Views: 341

Re: Groinkick to work on both genders

I saw this gif and I thought of this thread. re: disclaimer: Not to drive a point in, I get it, but here's a link of an example of gender equality (safe for work). (It's a gif, for you visually impaired folk.) (Contents: Lady sitting on makeshift trailor hooked up to a motorcycle that's held up by a...
by Lun
Sun May 06, 2018 7:31 am
Forum: Woodworking
Topic: Woodworking Requests
Replies: 15
Views: 7173

Re: Woodworking Requests

Second for woodworked + knapped javelins. I would just die of happiness.
by Lun
Wed May 02, 2018 5:29 pm
Forum: Feature Requests and Suggestions
Topic: Horse Combat Conditioning (not training)
Replies: 4
Views: 157

Re: Horse Combat Conditioning (not training)

Is this still an issue? I thought that horses become secondary targets compared to players some time ago, and effectively don't throw their riders off anymore (Granted, another player can aim at them, but the AI can't.)
by Lun
Wed May 02, 2018 5:17 pm
Forum: Feature Requests and Suggestions
Topic: Groinkick to work on both genders
Replies: 12
Views: 341

Groinkick to work on both genders

Topic. Can we disable casting for both genders? It's 1218, let's get with gender equality!
by Lun
Sun Apr 29, 2018 9:06 pm
Forum: Hunting Areas
Topic: Woodland Trail: Updated, now Olrac Trail
Replies: 1
Views: 93

Re: Woodland Trail: Updated, now Olrac Trail

Sweet digs! Wow! Thank you, staff!
by Lun
Wed Jan 10, 2018 6:43 pm
Forum: Feature Requests and Suggestions
Topic: Offensive Tactics Buff
Replies: 5
Views: 306

Re: Offensive Tactics Buff

Thanks for bringing it up, Marauder! I agree with Jirato in the sense that "tactics aren't meant to be on all the time." Tactics are there to adjust to a situation, and can be used to power through a difficult opponent. Does the game itself accurately reflect that? Not necessarily. By going into an ...
by Lun
Wed Jan 10, 2018 6:33 pm
Forum: General Socialization
Topic: Totally getting a flu shot next year
Replies: 4
Views: 173

Re: Totally getting a flu shot next year

Glad you're feeling better, J! The flu is the worst, and I, too, caught it and swear to get (the flue shot) next year. Let's go together! haha!
by Lun
Wed Jan 10, 2018 6:32 pm
Forum: Feature Requests and Suggestions
Topic: Campfire Burntime
Replies: 11
Views: 607

Re: Campfire Burntime

Thank you for looking into this, Jirato! You're awesome! Thanks for bringing it to everyones attention, Siegmaer!
by Lun
Wed Jan 10, 2018 6:30 pm
Forum: Mining
Topic: Mine Support Suggestion - Lower cave-in % of deep rooms?
Replies: 6
Views: 586

Re: Mine Support Suggestion - Lower cave-in % of deep rooms?

Neat O. Thank you for your in depth analysis of the system, Jirato! I love the clarity and thought you put into that post. I honestly think at the end of the day, it's luck. I've had stints where under perfect situations, I get nailed with a 10 second RT cave in inside a perfectly shored up room wit...
by Lun
Thu Dec 28, 2017 5:50 am
Forum: Feature Requests and Suggestions
Topic: Campfire Burntime
Replies: 11
Views: 607

Re: Campfire Burntime

The problem here is you're likely trying to feed it with branches or foraged logs in small amounts. A campfire at max capacity lasts about a chime before it tries to wink out, you can see how it's doing on duration by looking at it. Even without logging, you can still forage up six or seven deadwood...
by Lun
Sun Dec 24, 2017 10:19 am
Forum: General IC Discussion
Topic: Marketing Speech - Islet
Replies: 0
Views: 275

Marketing Speech - Islet

"Craftsmen, survivalists, and friends thereof," Islet begins, looking out at the crowd gathered in the Founder's Square at Haiban, "Today, I intend to educate you on the the concept of a 'supply chain'." "The problem with ordering products from skilled blacksmiths is that single orders often take ex...
by Lun
Wed Dec 13, 2017 3:19 pm
Forum: Feature Requests and Suggestions
Topic: Bringing people back to the tutorial zone
Replies: 1
Views: 129

Bringing people back to the tutorial zone

It would be nice if mentors had a pathway from the mentor lounge to the tutorial zone, so they can bring people who skipped the tutorial and are struggling or who've forgotten the contents of the tutorial back to the tutorial to run it over again.
by Lun
Tue Dec 12, 2017 8:52 am
Forum: Mining
Topic: Player Mine Changes
Replies: 8
Views: 506

Re: Player Mine Changes

Hey, J, just wanted to give some feedback after using player mines for a month or so. Mine digging speed/rate: I really enjoy the kind of progressive feeling we get as we attain higher levels of mining, which correlates to a higher digging speed. Overall, I'm pretty satisfied with how quickly mines ...
by Lun
Fri Dec 08, 2017 3:01 pm
Forum: General Magic Discussion
Topic: Channeling
Replies: 7
Views: 1878

Re: Channeling

throwing a random "fat chance" suggestion to the crew, but hey, Noctere!

Could high channeling lower the cost of novae and shields?

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