Search found 558 matches

by Kent
Sat Feb 09, 2019 9:06 pm
Forum: General Discussion
Topic: Hiatus
Replies: 6
Views: 131

Re: Hiatus

Get well soon, playa.
by Kent
Thu Feb 07, 2019 9:32 am
Forum: Races
Topic: Viali dueling
Replies: 6
Views: 1369

Re: Viali dueling

"I bite my thumb in your general direction!"
by Kent
Mon Feb 04, 2019 10:32 am
Forum: Bug Reports
Topic: Leather crafted sheaths/quivers turning heavy!
Replies: 3
Views: 174

Re: Leather crafted sheaths/quivers turning heavy!

Hi Jirato,

Just saw this post now. Will get a container or sheath of some sort ready for next log in.

It caused my holster, baldric, scabbard, rucksack, etc to permanently gain weight. All I did was "get sword", for example.
by Kent
Mon Feb 04, 2019 9:47 am
Forum: Leathercrafting
Topic: Hafted holders?
Replies: 5
Views: 441

Re: Hafted holders?

Keep in mind there is a bug that causes the weight of these crafted holder and sheaths to permanently increase when used, and for those concerned with encumbrance, store bought is the better choice until the bug is fixed.
by Kent
Fri Jan 18, 2019 10:45 am
Forum: Feature Requests and Suggestions
Topic: Some kind of non-armor clothing for arms
Replies: 2
Views: 90

Some kind of non-armor clothing for arms

When you want to dress warmly but with no armor, there is that one unfillable slot in warmth clothing, the arms. With armor, you can fill it with vambraces, but in basic clothing, you can't. My request is to have some sort of clothing item to fit into this slot, such as 'sleeves' or 'arm wraps', tha...
by Kent
Sun Jan 13, 2019 11:27 am
Forum: Feature Requests and Suggestions
Topic: Cold is too severe beyond reason
Replies: 4
Views: 145

Re: Cold is too severe beyond reason

[Deleted]
by Kent
Sun Jan 13, 2019 10:56 am
Forum: Feature Requests and Suggestions
Topic: Cold is too severe beyond reason
Replies: 4
Views: 145

Re: Cold is too severe beyond reason

Note: My idea of dialing it back looks like this: Note: My idea of dialing it back looks like this: Character wearing furs and woolens in freezing weather: same effect as character in cotton clothing in cold weather Character wearing furs and woolens in cold weather: same effect as character in cott...
by Kent
Sun Jan 13, 2019 10:36 am
Forum: Feature Requests and Suggestions
Topic: Cold is too severe beyond reason
Replies: 4
Views: 145

Cold is too severe beyond reason

The cold mechanic in this game goes beyond sense. My character is dressed head to toe in furs and woolens, and still dropped dead of cold in a short time. The weather outside wasn't even 'freezing', it was still at the 'cold' level. This type of thinking would make those northern cultures impossible...
by Kent
Sun Jan 13, 2019 9:02 am
Forum: Bug Reports
Topic: Leather crafted sheaths/quivers turning heavy!
Replies: 3
Views: 174

Leather crafted sheaths/quivers turning heavy!

I have discovered a pretty serious bug with leathercrafted sheaths, baldrics, scabbards, etc and quivers. These items are gaining 3 pounds. I can see this when I sell them at the pawnshop. It was my initial belief that it was putting finishing touches on the item triggered the bug (and I reported it...
by Kent
Sun Dec 30, 2018 9:04 pm
Forum: General Announcements
Topic: Death about to become more dangerous
Replies: 6
Views: 1581

Re: Death about to become more dangerous

My belief is that the game should implement goggles that reduce eye damage by 50%. Maybe they are busted by that shot, but as this game has at least a hint of steampunk, it should have goggles that actually work, especially against gas-leak burns.
by Kent
Mon Dec 10, 2018 12:33 pm
Forum: Feature Requests and Suggestions
Topic: About the Friends List
Replies: 2
Views: 1104

Re: About the Friends List

What would be awesome would be to have an asterisk * appear next to the name of anyone you have not already documented in your list of Friends, Enemies, and Notes, that way you can be sure you never met them without looking through perhaps hundreds of names on a phone screen to see if you didn't enc...
by Kent
Mon Dec 10, 2018 11:57 am
Forum: Feature Requests and Suggestions
Topic: Fishing too simplistic to require an ability
Replies: 2
Views: 185

Fishing too simplistic to require an ability

It doesn't make sense to require Apprentice of the Land to be able to take up a bit of angling. For example, parents take their six year old kids fishing on the weekend. While the kids don't catch enough to make a living, they do catch some fish...this is already represented by starting off at skill...
by Kent
Mon Dec 10, 2018 11:45 am
Forum: Feature Requests and Suggestions
Topic: Re-hafting/hilting weapons
Replies: 1
Views: 184

Re: Re-hafting/hilting weapons

I think this is an excellent idea. If if makes it easier to code, then the old haft/hilt could be damaged / discarded in the process...ie it turns the weapon into just the head or blade of the weapon, then the blacksmith can attach the new haft or hilt of his choice. A most reasonable suggestion, Ha...
by Kent
Fri Nov 23, 2018 9:59 am
Forum: Feature Requests and Suggestions
Topic: Targetting the Last item in a stack
Replies: 1
Views: 203

Targetting the Last item in a stack

Ok, so we can target Item, we can target Other item, we can target item 3, and so forth. I was thinking how useful it would be to target Last item. For example, get my waybread eat waybread stow waybread gives the character some nourishment, but amongst his 17 waybreads in his backpack, the last one...
by Kent
Fri Oct 26, 2018 9:52 am
Forum: Mining
Topic: Mine Support Suggestion - Lower cave-in % of deep rooms?
Replies: 8
Views: 2415

Re: Mine Support Suggestion - Lower cave-in % of deep rooms?

Edoras wrote:
Sat Jan 13, 2018 12:21 pm

Does this also mean that the quality of the support is now purely cosmetic?
This is a pretty good question, anyone knowledgeable able to respond?
by Kent
Wed Sep 26, 2018 8:28 am
Forum: Shadgard
Topic: Shadgard cracking down on Corvite infiltrators
Replies: 2
Views: 1422

Re: Shadgard cracking down on Corvite infiltrators

Until their names are on the 'Known Corvite List' in town hall, wouldn't it be better ic not to have Shadgard magically know to start shooting these people on sight?
by Kent
Tue Sep 11, 2018 7:13 am
Forum: Feature Requests and Suggestions
Topic: Aim succeeding on unconscious target
Replies: 0
Views: 358

Aim succeeding on unconscious target

Ok, my idea of the day involves taking a shot at an unconscious foe in melee. I suggest that when the foe is down for the count, and you're aiming at a body part, it should hit that body part, even if your combat skill is low. If 100% success rate seems too high, then 95% success rate makes sense too.
by Kent
Tue Sep 11, 2018 6:53 am
Forum: General Discussion
Topic: For Humor
Replies: 553
Views: 82888

Re: For Humor

We have this bet amongst the GM Team. We think a year, because when we go to fix the non-gamebreaking bug, we just start giggling far too much at it becomes impossible. It's almost like the pelt is really haunted and controls us! That's some pretty scary shiz you guys have to deal with! I'll stay w...
by Kent
Tue Sep 11, 2018 6:50 am
Forum: Bug Reports
Topic: Seems some adjectives no longer working with 'get' command.
Replies: 5
Views: 1302

Re: Seems some adjectives no longer working with 'get' command.

I haven't seen any targeting issues for items in the last couple of weeks, must be fixed now.

With regards to stabling/retrieving horses, there are some targetting issues but I have learned to work around them.
by Kent
Sun Sep 09, 2018 8:47 pm
Forum: Feature Requests and Suggestions
Topic: A few Requests to make Haiban better
Replies: 4
Views: 431

Re: A few Requests to make Haiban better

It seems impossible to buy a hemp bowstring anywhere in Haiban.
by Kent
Sun Sep 09, 2018 5:05 pm
Forum: General Discussion
Topic: For Humor
Replies: 553
Views: 82888

Re: For Humor

gralkik wrote:
Mon Sep 03, 2018 5:17 pm
I don't know why I am amused by this:
clean pelt
A treated poor rabbit pelt shies away from you and backs away.
It's still sentient!
Yes, it's funny to see the 'haunted pelt' behave like that. Bets are on as to how long this bug will go unsquashed.
by Kent
Sun Sep 09, 2018 1:22 pm
Forum: Feature Requests and Suggestions
Topic: A few Requests to make Haiban better
Replies: 4
Views: 431

A few Requests to make Haiban better

(1) I noticed that for making town donation in Haiban, you can't bring your wagon into where the donations are, as you can for Mistral Lake and Shadgard. I would think that Haiban would be all set up to take in rather larger amounts of donations, not just a couple of items held in each hand. Could w...
by Kent
Fri Sep 07, 2018 11:29 am
Forum: Feature Requests and Suggestions
Topic: No bowstrings for sale in Haiban?
Replies: 0
Views: 276

No bowstrings for sale in Haiban?

There seems to be no seller of hemp bowstrings in Haiban as there are in the three other towns.

Could someone sell them, perhaps the Tools of War, Ranged Combat shop, please and thank you?
by Kent
Sun Aug 19, 2018 11:46 pm
Forum: Feature Requests and Suggestions
Topic: empty/discard message for powderhorns
Replies: 1
Views: 252

empty/discard message for powderhorns

When a powder horn is used up, could we get a message to the effect that 'seeing that was the last of the powder. you discard the empty horn'?

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