Search found 517 matches

by KianTheArcher
Wed Dec 11, 2013 2:46 pm
Forum: Feature Requests and Suggestions
Topic: Take that, you stinkin criminal!
Replies: 22
Views: 521

Re: Take that, you stinkin criminal!

I was thinking about this again recently and I think when the city permanently bans someone perhaps their stuff should be sold at auction by the city. The city could recap some of the costs associated with repeat offenders that aren't going to pay up. It'd also give the criminals an opportunity to ...
by KianTheArcher
Mon Dec 09, 2013 2:28 pm
Forum: Feature Requests and Suggestions
Topic: Take that, you stinkin criminal!
Replies: 22
Views: 521

Re: Take that, you stinkin criminal!

I was thinking about this again recently and I think when the city permanently bans someone perhaps their stuff should be sold at auction by the city. The city could recap some of the costs associated with repeat offenders that aren't going to pay up. It'd also give the criminals an opportunity to ...
by KianTheArcher
Fri Mar 29, 2013 11:18 am
Forum: Mining
Topic: Sconces for player mines
Replies: 22
Views: 4256

Re: Sconces for player mines

Might as well just get rid of the carpentry skill, if support beams were added for sale. It'd be redundant. Many go pay at infirmaries or use first aid to heal. Nothing different to buy beams if there are no carpenters to make them. The difference is that Carpentry is a profession skill that's 1.)i...
by KianTheArcher
Sat Mar 23, 2013 11:28 am
Forum: Mining
Topic: Sconces for player mines
Replies: 22
Views: 4256

Might as well just get rid of the carpentry skill, if support beams were added for sale. It'd be redundant.
by KianTheArcher
Sat Mar 16, 2013 4:05 pm
Forum: Feature Requests and Suggestions
Topic: Fishbowls and aquariums
Replies: 9
Views: 302

Aquariums are also pretty complicated ecosystems, and require regular maintenance. Chances are the people that kept aquariums in the 1800s were probably at least moderately wealthy and probably had some minor background in chemistry, if they were successful at least. Without keeping the water proper...
by KianTheArcher
Fri Mar 15, 2013 9:20 am
Forum: Bowyering/Fletching
Topic: Bowyering difficult to train
Replies: 4
Views: 1822

It's worth mentioning that it's very unlikely you'll ever get a masterwork bow with 0 in y our bowyering, regardless of your actual Woodworking skill. While woodworking adds to your Bowyering, it doesn't add anywhere near that much. I'd also like to add that you don't HAVE to fell trees to practice ...
by KianTheArcher
Tue Feb 12, 2013 1:38 pm
Forum: Mummers
Topic: Mental Disruption
Replies: 5
Views: 1702

Considering the debuffs that Mummers have can, under the correct circumstances, make them just as deadly as the Aeromancer in your above example, that doesn't seem like a great reasoning to post an idea like that. That out of the way, I'd argue that because all magic requires intense concentration, ...
by KianTheArcher
Fri Feb 01, 2013 6:30 pm
Forum: General Discussion
Topic: Skype - CLOK Discussion with GMs
Replies: 34
Views: 4517

Ahh, I'll be at work at 11am mountain time, but I might be able to catch the tail end of the chat.
by KianTheArcher
Fri Feb 01, 2013 4:41 pm
Forum: General Discussion
Topic: Skype - CLOK Discussion with GMs
Replies: 34
Views: 4517

It's going to be too late for me, unfortunately.
by KianTheArcher
Sun Jan 20, 2013 10:10 am
Forum: Utasa
Topic: New Ability: Riposte
Replies: 9
Views: 2155

What helpfile and references do you mean?
by KianTheArcher
Sat Jan 19, 2013 10:14 pm
Forum: Dwaedn Wyr
Topic: Ideas for New Dwaedn Wyr Abilities
Replies: 16
Views: 3490

Arrow deflection seems rather defensive for the Claw of Shar, but the Dwaedn Wyr have minor defensive abilities. Considering the nature of the Dwaedn Wyr, I think it would fit in theme with the guild, seeing as it would offer minor defenses to mental assaults only when under the influence of their B...
by KianTheArcher
Sat Jan 19, 2013 11:46 am
Forum: Dwaedn Wyr
Topic: New Ability: Hallowed Burial
Replies: 18
Views: 8770

It might be a nice addition to Boar's Blessing if it gave a resistance to environmental factors such as extreme cold.
by KianTheArcher
Sat Jan 19, 2013 11:45 am
Forum: Dwaedn Wyr
Topic: Ideas for New Dwaedn Wyr Abilities
Replies: 16
Views: 3490

Unshakable Fury The Dwaedn Wyr are known for their stubborn attitudes, and their dismissal of magic as being "for pansies". As such, when they work themselves into a battle frenzy they can sometimes shrug off magical effects that would leave others on the ground or in a daze. Prerequisites: Battle ...
by KianTheArcher
Tue Jan 15, 2013 11:22 am
Forum: Utasa
Topic: "Rip" Ability Idea
Replies: 5
Views: 1787

I'm not sure it should be automated. You can already manually remove items that are lodged in you.
by KianTheArcher
Thu Jan 10, 2013 7:51 am
Forum: Feature Requests and Suggestions
Topic: Observations from a newbie
Replies: 16
Views: 508

A couple of things I'd like to address about the topic, from the perspective of what I suppose you'd say is a "veteran" player. 1.) Vanilla combat with a weapon can be boring at times early on. However, if you're playing a Dwaedn Wyr, you may want to look into trying out the Brawling system, and fig...
by KianTheArcher
Wed Jan 09, 2013 7:26 am
Forum: Feature Requests and Suggestions
Topic: Peering into the Wilderness - telescope required
Replies: 7
Views: 260

A spyglass still would not improve a person's chance of spotting someone hidden. Like I said, a spyglass just magnifies your vision, it does not actually improve it. And like Acarin says, you're willingly reducing your own field of view in exchange for seeing things further away.
by KianTheArcher
Tue Jan 08, 2013 6:28 pm
Forum: Bug Reports
Topic: No appreciable skillgains from picking pockets
Replies: 9
Views: 503

I think it's pretty reasonable that someone that doesn't have special training or a means of camoflauging his or herself has issues hiding in a flat, nearly barren environment. And whether or not Perception is easier to train or Stealth is easier to train is, I think, based on personal preference. S...
by KianTheArcher
Tue Jan 08, 2013 4:59 pm
Forum: Feature Requests and Suggestions
Topic: Militia showing up too quickly
Replies: 5
Views: 211

Sometimes, a willing suspension of disbelief is required for games in instances like this. Unless you're caught in roundtime when you're pointed out, you could hide and sneak out, which defeats the purpose of the militia. If you don't want to be caught by the militia, there's a few easy things to do...
by KianTheArcher
Tue Jan 08, 2013 9:25 am
Forum: Feature Requests and Suggestions
Topic: Peering into the Wilderness - telescope required
Replies: 7
Views: 260

This seems like a neat feature, though it'd be something I'd implement later rather than sooner. The Utasa ability idea I had (farsight lense) would fit in nicely with your concept, as an alternative means of scoping out areas. However, I'm not sure why a spyglass would help you to see hidden people...
by KianTheArcher
Mon Jan 07, 2013 9:11 am
Forum: General Guild Discussion
Topic: Multiclassing or Guild Co-op
Replies: 3
Views: 1201

I'm not sure that multiclassing would be a great idea for the MUD. It would probably lead to less customisation and more people gaining abilities from "sister" classes so they can maximise their combat potential. For instance, Rooks gaining Hydromancy from being a "sister guild" to the Elemancers. T...
by KianTheArcher
Sun Dec 09, 2012 12:00 pm
Forum: General Announcements
Topic: Weapon Breakage and Repair
Replies: 41
Views: 5492

[quote=Acarin]Please stop trolling this thread for your own amusement, Nootau. You are not a leathercrafter to my knowledge and really have little to contribute to this conversation. There is a major issue with the system right now and I would prefer you not get involved just for the sake of your ow...
by KianTheArcher
Wed Nov 21, 2012 11:54 am
Forum: General Discussion
Topic: Taking a break
Replies: 3
Views: 926

Taking a break

I'm taking a break from the game. There's certain aspects to things that I'm getting annoyed with, and I'd rather just take a break and leave it alone for a while instead of letting things get to me, and get under my skin. I'm not going to state any specifics here, or answer any questions as to why ...
by KianTheArcher
Wed Nov 21, 2012 10:57 am
Forum: Elemancy
Topic: Pyromancy damage
Replies: 13
Views: 2829

Acarin seemed pretty adamant on it. Most likely in response to my thread about cryomancy.
by KianTheArcher
Wed Nov 21, 2012 10:43 am
Forum: Sorcery
Topic: What is everything Nether do?
Replies: 8
Views: 2122

I'm pretty sure Rooks can steal energy via the Essence Leech spell.
by KianTheArcher
Wed Nov 21, 2012 10:29 am
Forum: Sorcery
Topic: What is everything Nether do?
Replies: 8
Views: 2122

I'm a little curious as to how Sorcery crafts illusions myself. I understand the control of light levels, but how it can be used for actual illusions seems a bit confusing to me.

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