Search found 566 matches

by Dorn
Sat Aug 31, 2019 8:07 am
Forum: Roleplaying Feedback and Shout-Outs
Topic: So long and thanks for all the fish
Replies: 5
Views: 368

So long and thanks for all the fish

I'd just like to say a few words to the people who have made Clok amazing and comforting over the last few years, despite my only brief stints of appearance when you consider the grand scheme of things. Some of you may, or may not realize, but Clok has for a long period of time been the place I've r...
by Dorn
Sat Aug 17, 2019 7:27 am
Forum: Feature Requests and Suggestions
Topic: Leatherworking: Haft-frogs
Replies: 1
Views: 162

Leatherworking: Haft-frogs

Chained and hafted users are missing out.
by Dorn
Thu Jul 11, 2019 3:12 pm
Forum: General Socialization
Topic: A fun game: Guess That CLOK Character
Replies: 14
Views: 1582

Re: A fun game: Guess That CLOK Character

That Kent one is great. I really should pull my finger out and post one I've thought of, just need to get around to actually doing.
by Dorn
Fri Mar 01, 2019 3:57 pm
Forum: Feature Requests and Suggestions
Topic: Synergy Bonus - Bushcraft Basic & Skinning Focus
Replies: 3
Views: 448

Re: Synergy Bonus - Bushcraft Basic & Skinning Focus

That's pretty much what I'm suggesting Carrionclaw, if someone has both. Bushcraft Basic unlocks full 0-2500 of the skinning skill, but max of average quality. Skinning Focus unlocks full 0-2500 of the skinning skill, with max of pristine quality. What I'm suggesting is, if you have both, that it we...
by Dorn
Fri Mar 01, 2019 1:57 pm
Forum: Feature Requests and Suggestions
Topic: Synergy Bonus - Bushcraft Basic & Skinning Focus
Replies: 3
Views: 448

Synergy Bonus - Bushcraft Basic & Skinning Focus

Currently one of the benefits from Bushcraft Basic is completely invalid for those who actually want to focus in Skinning and take that appropriate ability. What I'd suggest is if a person has both, maybe a slightly weighed roll to ensuring pelts are at least average? On targets you're not used to s...
by Dorn
Wed Feb 20, 2019 2:42 pm
Forum: Character Stories & Histories
Topic: A Hunt
Replies: 3
Views: 645

A Hunt

Dorn let out a quiet hiss of pain and irritation, the sound barely escaping from the confines of his helm as he pressed his back up against the rocks and did his best to remain out of sight. He could hear the giant lizard trampling through the loose rubble and debris of the volcano rim, occasionally...
by Dorn
Fri Feb 15, 2019 10:42 am
Forum: General Socialization
Topic: Characters and personalities
Replies: 1
Views: 368

Re: Characters and personalities

Yes. Totally a psychopathic killer but Dorn has the bravery to come out as one. How I envy him.

In seriousness, pre- current Dorn I'd have said we definitely shared a general preference for solitude and to logic over emotions.
by Dorn
Thu Feb 14, 2019 12:31 pm
Forum: Corvus Outpost
Topic: Under new management - what do Corvites need?
Replies: 97
Views: 23943

Re: Under new management - what do Corvites need?

I knew there was a reason I called Corvus "home".
by Dorn
Sat Feb 02, 2019 12:08 pm
Forum: General Announcements
Topic: New ClokGear Version Out!
Replies: 3
Views: 564

Re: New ClokGear Version Out!

I'm curious, if you're disabling support for the old plugin, does that mean you'll also be removing the various other options for Pluginstats?

Mostly curious because while I don't use ClokGear, I do use the pluginstats.
by Dorn
Fri Jan 18, 2019 12:38 pm
Forum: Feature Requests and Suggestions
Topic: Dangerous Mobs and Skill Gain
Replies: 0
Views: 277

Dangerous Mobs and Skill Gain

So we all know some mobs are more dangerous than others, even if they both have the same rolls. IE 1200 Attack Rolls/1100 Defense Rolls. This could be due to the weapons they use for humanoids, or simply their special attacks for others (wing buffets, knockdowns, etc. In general, the more difficult ...
by Dorn
Fri Jan 18, 2019 8:06 am
Forum: General Discussion
Topic: For Humor
Replies: 562
Views: 97652

Re: For Humor

He obviously had zero perception. Pretty accurate.
by Dorn
Tue Jan 15, 2019 7:22 am
Forum: General Events
Topic: Unmarked Grave
Replies: 2
Views: 496

Re: Unmarked Grave

Just want to echo the thanks to both staff and players. People were incredibly patient and understanding in dealing with the chaos and confusion while their characters tried to get to the bottom of everything happening. And staff, as always it's great to see Clok being a living world and seeing thes...
by Dorn
Sat Jan 12, 2019 2:48 pm
Forum: Character Stories & Histories
Topic: A Lonely Ride
Replies: 6
Views: 792

Re: A Lonely Ride

Ruin is the best horse. Glad you guys liked it.

Thanks to someone who gave it a once over before and helped me polish it just a little. I would mention who they are, but they'd enjoy that too much.
by Dorn
Fri Jan 11, 2019 4:56 pm
Forum: Character Stories & Histories
Topic: A Lonely Ride
Replies: 6
Views: 792

A Lonely Ride

The horse struggled to keep his footing on the snow-covered road, the occasional pothole hidden beneath the fine white crust causing him to falter. The thin cotton caparison that he wore as his only protection was torn and puckered, partially from neat slashes and otherwise through small bloodied ho...
by Dorn
Wed Dec 26, 2018 4:15 pm
Forum: General Discussion
Topic: Depart and Max Skills
Replies: 2
Views: 553

Depart and Max Skills

So, I'm kind of curious *why* exactly capped skills no longer help remove depart penalties? I know that skills that count as not having risk, or any gating towards, no longer provide reduction and is something I somewhat agree with (though the fact Knapping is behind 2? ability points and doesn't gi...
by Dorn
Sat Oct 20, 2018 4:45 am
Forum: General Events
Topic: Roleplay, Events and You
Replies: 5
Views: 1495

Re: Roleplay, Events and You

Good post.

Personally glad to see how much is going on at the moment. Merchants, little events, more ongoing/long ones.

The staff here does a terrific job.
by Dorn
Sun Oct 14, 2018 1:29 pm
Forum: Corvus Outpost
Topic: Saddlebags and Harness
Replies: 0
Views: 1313

Saddlebags and Harness

Any chance of Corvus getting these in its store? We've got a leatherworker, surely we can manage some?
by Dorn
Wed May 23, 2018 11:29 am
Forum: Feature Requests and Suggestions
Topic: Leatherworking - Saddlebags
Replies: 1
Views: 477

Leatherworking - Saddlebags

Pretty please?
by Dorn
Wed May 02, 2018 2:30 pm
Forum: Feature Requests and Suggestions
Topic: Horse Combat Conditioning (not training)
Replies: 4
Views: 673

Re: Horse Combat Conditioning (not training)

Would be a kind of cool addition to the horse trainer Merchant. If they can teach war-trained mounts to be "better", why not, teaching non war-trained to at least be less spooked?
by Dorn
Fri Dec 29, 2017 4:25 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Hostilities
Replies: 11
Views: 2284

Re: Hostilities

I hesitated to reply to this because frankly I'm quite happy to see other players mixing things up and I don't want to detract from that. I'd be remiss however, if I didn't take an opportunity when presented to me to apologize for anyone who didn't enjoy the evening because while some may have had f...
by Dorn
Wed Dec 27, 2017 1:52 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Hostilities
Replies: 11
Views: 2284

Re: Hostilities

Glad to hear people are shaking the tree, so to speak. Sad I missed it.
by Dorn
Wed Dec 20, 2017 1:22 pm
Forum: Feature Requests and Suggestions
Topic: Bosses and Sub-bosses
Replies: 9
Views: 1079

Re: Bosses and Sub-bosses

Plenty of mobs in the game that you either have to be massively overpowered for, or take a group with. Just no gain really to do so. But they do exist! One of my favs is middle of the range, and it's so satisfying when you can waltz over the mob without worrying.
by Dorn
Sat Nov 25, 2017 9:04 am
Forum: General Discussion
Topic: Reminder: Hiding items is NOT for storage
Replies: 21
Views: 2562

Re: Reminder: Hiding items is NOT for storage

Giving them the polite name I see.
by Dorn
Fri Nov 24, 2017 12:20 am
Forum: Armor
Topic: Steel/Iron/Celestium nether resistance
Replies: 8
Views: 4931

Re: Steel/Iron/Celestium nether resistance

Does this effect sunsteel as well? I assume it does?
by Dorn
Thu Nov 23, 2017 12:53 pm
Forum: Creatures
Topic: You know what'd be evil?
Replies: 4
Views: 1217

Re: You know what'd be evil?

I'm down for riln, nothing more. It's a bit different. Especially if you can kill the mob, and it drops all the riln it might have looted so far.

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