Search found 684 matches

by Jaster
Wed May 20, 2020 6:21 am
Forum: Feature Requests and Suggestions
Topic: Necks are too tough
Replies: 3
Views: 144

Re: Necks are too tough

I would argue that the chest should be more vulnerable, considering it houses your vital organs. This is the whole reason breast plates existed (and modern day ballistic armor, which in its most basic iterations only covers the area from the diaphragm/bottom of the ribcage to the bottom of the colla...
by Jaster
Wed May 20, 2020 5:49 am
Forum: Feature Requests and Suggestions
Topic: Stomach growling audible for other characters
Replies: 1
Views: 86

Re: Stomach growling audible for other characters

Also, please transmit bathroom sounds to the room outside of water closets.

"A sound reaches your ears emitted from the water closet to the north. *SplOosH!*
You hear someone whisper, 'That was a gift.'
You mumble, 'That's a dead kid.'"
by Jaster
Thu Apr 23, 2020 6:28 am
Forum: Feature Requests and Suggestions
Topic: Phasing out confusingly similar ESP colors
Replies: 3
Views: 414

Re: Phasing out confusingly similar ESP colors

Red and green are confusing for color-blind characters.
by Jaster
Tue Mar 24, 2020 5:55 am
Forum: General Socialization
Topic: Sound Off!
Replies: 9
Views: 971

Re: Sound Off!

I'm a healthcare provider, and our local and state health departments have all but denied our clinic access to testing for my patients, even though commercial laboratory testing is available in our area. This has basically been the conversation: "Well, you can't test anyone without our permission." ...
by Jaster
Wed Feb 19, 2020 3:07 pm
Forum: General Discussion
Topic: Hey, I wanna be tainted!
Replies: 11
Views: 3677

Re: Hey, I wanna be tainted!

If only I had a riln or two for every time I had a slight tainting. So rich.
by Jaster
Wed Feb 12, 2020 7:03 am
Forum: General Discussion
Topic: Ability: Quickdraw
Replies: 8
Views: 2640

Re: Ability: Quickdraw

It should also have a small chance to rip off your fingers, because you're moving your hand so fast.

Image
by Jaster
Tue Feb 11, 2020 7:09 am
Forum: General Discussion
Topic: Ability: Quickdraw
Replies: 8
Views: 2640

Re: Ability: Quickdraw

Other than not having to be prepared for combat by having your weapon in hand, and looking like a badass, what would be the benefit of this?
by Jaster
Fri Feb 07, 2020 8:51 am
Forum: Races
Topic: Parrans
Replies: 12
Views: 6750

Re: Parrans

Nailed it.
by Jaster
Tue Jan 21, 2020 6:43 am
Forum: Feature Requests and Suggestions
Topic: CLOK Wolverine not really tough enough
Replies: 6
Views: 2093

Re: CLOK Wolverine not really tough enough

I cast my vote for wolverine fire breath.
by Jaster
Tue Dec 03, 2019 8:27 am
Forum: General IC Discussion
Topic: First Annual Storytelling Competition!
Replies: 6
Views: 4168

Re: First Annual Storytelling Competition!

Probaby not, I'd hate to overshadow all of the other talented storytellers and performers. Sorry, adoring fans! If you must get your fix, however, you can always search for the historical record of the second-ever telling of the Legend of the Frigid Cuirass on this very BBS. A bit primitive, yes, bu...
by Jaster
Fri Nov 22, 2019 6:34 am
Forum: Shadgard
Topic: Shadgard and Utasa
Replies: 8
Views: 6595

Re: Shadgard and Utasa

For Social Justice!!!
by Jaster
Thu Sep 12, 2019 10:39 am
Forum: Feature Requests and Suggestions
Topic: Making arrowheads out of softer metals
Replies: 6
Views: 2127

Re: Making arrowheads out of softer metals

In the context of consistency between crafting systems your suggestion makes sense, but you framed your initial argument within the context of realism. The metal in the arrow is small and the large part of the force is born by the shaft, not the head, so it would be a totally realistic change I also...
by Jaster
Thu Sep 12, 2019 9:37 am
Forum: Feature Requests and Suggestions
Topic: Making arrowheads out of softer metals
Replies: 6
Views: 2127

Re: Making arrowheads out of softer metals

What's the purpose? Aesthetics? You're not really saying WHY you want this feature, other than "because I can make other stuff out of it" (paraphrase), which is not a very arguable point considering that there would be no functional difference. I would say the opposite; it's not realistic to have ar...
by Jaster
Thu Aug 15, 2019 7:58 am
Forum: Monastic Order
Topic: Monks under review
Replies: 74
Views: 20843

Re: Monks under review

I thought it was obvious I was speaking in hyperbole and generalizing. My character also is not overly combat focused. The point was that people gravitate towards characters that they subjectively view as more desirable to play, and less people are attracted to the healer class than most others. I f...
by Jaster
Tue Aug 13, 2019 2:06 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 74
Views: 20843

Re: Monks under review

The numbers show that people don't want to play monks I think this is the core of the issue, and that this can be extrapolated to many other games of various genres: The majority of players generally have less interest in playing healer characters than other arguably more interesting or subjectivel...
by Jaster
Fri Aug 02, 2019 10:14 am
Forum: Monastic Order
Topic: Monks under review
Replies: 74
Views: 20843

Re: Monks under review

Fun fact: My first character accidentally became a monk. If I logged onto him today, it would be like starting a new character (who happens to already be a monk). You can basically thank him for the existence of Jaster. I don't play him, because I don't like to play healers. I'm a "healer" in real l...
by Jaster
Thu Aug 01, 2019 7:32 am
Forum: Feature Requests and Suggestions
Topic: Talking in emotes, without abuse
Replies: 7
Views: 1729

Re: Talking in emotes, without abuse

I always did prefer the simplicity of using hard coded speech and socials, to me that has seemed to flow better as opposed to waiting on someone to type out an elaborate emote. I mean, anyone who has been regaled with The Legend of the Frigid Cuirass knows the power of the spoken word. :D This is wh...
by Jaster
Wed Jul 03, 2019 11:31 am
Forum: General Socialization
Topic: A fun game: Guess That CLOK Character
Replies: 15
Views: 7933

Re: A fun game: Guess That CLOK Character

For the VI members of our community, the latest picture in this thread is a curly-haired roguish looking person wearing dark clothes and a hat with enormous feather plumes. He has a mischievous grin and an open bag with scent lines indicating it's contents are quite foul smelling. He is stealthily ...
by Jaster
Thu May 30, 2019 5:29 am
Forum: Feature Requests and Suggestions
Topic: neckerchief masks - too thin to muffle one's voice
Replies: 7
Views: 2343

Re: neckerchief masks - too thin to muffle one's voice

Jaster says through his bandana mask, "What's the cow Jaster say?....... Moore moonure!"
by Jaster
Thu May 23, 2019 7:33 am
Forum: Fishing
Topic: Fish pricing
Replies: 3
Views: 4051

Re: Fish pricing

I can think of a few things better to do with those fish, other than selling or cooking them. :D
by Jaster
Wed May 15, 2019 1:27 pm
Forum: General Discussion
Topic: Alt conflict?
Replies: 3
Views: 1690

Re: Alt conflict?

Image
by Jaster
Wed May 15, 2019 7:51 am
Forum: General Discussion
Topic: Alt conflict?
Replies: 3
Views: 1690

Re: Alt conflict?

I would say no, if Dimon is not your alt.

The same used to happen with all of Kiyaani's alts flirting with Jaster. They weren't flirting with each other, so no conflict.
by Jaster
Fri Apr 19, 2019 8:54 am
Forum: Feature Requests and Suggestions
Topic: Examine Corpse
Replies: 1
Views: 748

Re: Examine Corpse

A similar concept was previously discussed: viewtopic.php?f=7&t=4072&hilit=medical
by Jaster
Fri Apr 05, 2019 6:09 am
Forum: Haiban
Topic: Water issues in Haiban
Replies: 5
Views: 4332

Re: Water issues in Haiban

at this point in time
What point in time?

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