Search found 381 matches

by preiman
Wed Sep 11, 2019 8:05 pm
Forum: General Discussion
Topic: Poll: Ability Point Cap
Replies: 13
Views: 330

Re: Poll: Ability Point Cap

I want more but that’s going to be True regardless of how many points you actually give us. When we only had 19 I really wanted one more point, at 20 I really wanted 1 more point, if you give us 21 I’ll really want one more point. 20 is a good number, it’s enough to do everything you really want to ...
by preiman
Tue Aug 20, 2019 3:06 pm
Forum: Cooking
Topic: splitting food
Replies: 5
Views: 288

Re: splitting food

I’m not sharing my cookie, get your own.
by preiman
Mon Aug 12, 2019 8:48 pm
Forum: Feature Requests and Suggestions
Topic: Hair-worn items and Helms
Replies: 3
Views: 245

Re: Hair-worn items and Helms

As a man who plays a character with an epic braid, I’d appreciate this too.
by preiman
Mon Jul 08, 2019 4:18 pm
Forum: Player-Organized Events
Topic: Event Hosting
Replies: 6
Views: 589

Re: Event Hosting

I will make every effort to be there on the 14th
by preiman
Mon Jul 01, 2019 9:19 am
Forum: Feature Requests and Suggestions
Topic: Improving The Economic Viability Of Forging Metal Arrowheads
Replies: 3
Views: 383

Re: Improving The Economic Viability Of Forging Metal Arrowheads

I am not sure about an exact number, but I will say that it is very rare that you won’t make at least that much,
by preiman
Mon Jul 01, 2019 1:45 am
Forum: Feature Requests and Suggestions
Topic: Improving The Economic Viability Of Forging Metal Arrowheads
Replies: 3
Views: 383

Re: Improving The Economic Viability Of Forging Metal Arrowheads

Honestly, you’re going to have a Lot of situations like this. Actually making and selling things to players is never going to be quite as lucrative as just mining or making nails is. Really, the only reason to craft for people at all is to be part of the game and RP.
by preiman
Tue Jun 18, 2019 11:49 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 74
Views: 6345

Re: Monks under review

So it’s candles that are satanic?
by preiman
Sun Jun 09, 2019 5:55 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 74
Views: 6345

Re: Monks under review

That is an interesting way to look at things.
by preiman
Thu May 30, 2019 1:23 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 74
Views: 6345

Re: Monks under review

This one might be a non starter but could monks get guild and recognition points for charitable donations? People really do like seeing those numbers go up and it would give a little more incentive to gather resources and work on solo projects. It might also make it a bit easier to give up the idea ...
by preiman
Sat May 18, 2019 9:22 pm
Forum: Bug Reports
Topic: Riversteel smelting
Replies: 1
Views: 338

Re: Riversteel smelting

Unfortunately that is by design, riversteel can’t be smelted. You get one shot at forging it and for some items you’ll end up waisting a bit. What i wouldn’t give for a bar large enough for a greatsword. It would be nice if the import shop warned you of that though
by preiman
Fri May 10, 2019 1:33 am
Forum: Sorcery
Topic: Lore Questions
Replies: 5
Views: 674

Re: Lore Questions

It might be overkill, but I’ve seen it. It is worth noting that skill still plays a very big part in who would win that. Thaumaturgy is a powerful ability but not one that renders the user immune to or in most cases even resistant to nether, most thaumaturges have to rely on armor for that.
by preiman
Thu May 02, 2019 7:26 pm
Forum: Corvus Outpost
Topic: Evan the blacksmith
Replies: 2
Views: 411

Re: Evan the blacksmith

I’ve seen iron and steel in a couple places around town. I just assumed it was the market that wasn’t permitted to trade in it
by preiman
Sat May 26, 2018 1:15 am
Forum: Feature Requests and Suggestions
Topic: adjustment to Templar abilities?
Replies: 4
Views: 743

Re: adjustment to Templar abilities?

honestly i sometimes just pull up two or three channels, that way i won't drop the channel and not be able to cast. though it is a energy hog
by preiman
Mon Apr 30, 2018 5:05 pm
Forum: Feature Requests and Suggestions
Topic: revisiting markets
Replies: 1
Views: 533

revisiting markets

with the new apprentice of the hand ability limiting the number of people who can gather natural resources to sell at market, can we revisit how long items remain in the market, as well as how valuable metals, ores and gems are handled? I'd like to see items last at market a little longer, and I'd l...
by preiman
Mon Apr 16, 2018 2:02 pm
Forum: General Socialization
Topic: An abrupt absence.
Replies: 17
Views: 2481

Re: An abrupt absence.

hang in there Artus, and all the best wishes.
by preiman
Fri Mar 23, 2018 1:41 pm
Forum: General Socialization
Topic: A few small ooc updates
Replies: 19
Views: 2112

Re: A few small ooc updates

Artus, you're not alone, I understand those thoughts and feelings. if you ever need a little support, I am here. I've been where you are, and there is a way through, even if it is not always obvious.
If you need someone to talk with, poke me, and I'll be there okay.
by preiman
Thu Mar 22, 2018 3:31 pm
Forum: Feature Requests and Suggestions
Topic: Hurlable forageable pine cones
Replies: 7
Views: 1059

Re: Hurlable forageable pine cones

While we only have snow sometimes, we have enough horses that things to throw should never be in short supply
by preiman
Mon Feb 26, 2018 2:49 pm
Forum: General Discussion
Topic: Voting
Replies: 13
Views: 3635

Re: Voting

Hey, with the population ticking back up, just wanted to remind people that voting for CLOK helps new players find us, and prevents the embarrassment of being ranked under Hell MOO. Lets not be lower than Hell MOO, no one wants that.
by preiman
Fri Feb 23, 2018 11:02 am
Forum: General Discussion
Topic: How do you feel about CLOK's wilderness system?
Replies: 17
Views: 2255

Re: How do you feel about CLOK's wilderness system?

I like the open system we have now, it makes things feel somewhat different from everyone else, and you really get a sense of exploration and discovery
by preiman
Mon Feb 19, 2018 1:17 pm
Forum: General Hunting and Combat
Topic: Possibly Dumb Combat Question
Replies: 5
Views: 2738

Re: Possibly Dumb Combat Question

A lot of magic users also opt for staves as a weapon because it can greatly add to their melee defense, without negatively impacting their spellcasting
by preiman
Sat Feb 10, 2018 1:15 pm
Forum: Carpentry
Topic: carpentry weights
Replies: 1
Views: 699

carpentry weights

so yeah, there is an issue with the weights of several carpentry items that makes them either difficult or even unusable. I am referring specifically to the weights of chests and casks. After making them, both actually weigh too much to lift, with the chest this is an issue, because it greatly limit...
by preiman
Mon Jan 29, 2018 12:20 pm
Forum: Mistral Lake
Topic: forces on the roads
Replies: 8
Views: 3557

Re: forces on the roads

indeed, I am more than happy to do it on the player side, but that's been hard to get moving too.

mostly i do avoid the roads, but there are a few places where unless you are really careful it is very hard to do.
by preiman
Mon Jan 29, 2018 11:16 am
Forum: Mistral Lake
Topic: forces on the roads
Replies: 8
Views: 3557

forces on the roads

I am trying not to get too frustrated because I know there are event reasons why these are here, but it is hard, at this point it is nearly impossible to use huge portions of the roads if you are not on good terms with Mistral lake. It is too easy to forget exactly where you are and move into a room...
by preiman
Sat Jan 27, 2018 6:00 pm
Forum: General Socialization
Topic: Happy Belated Birthday to Jirato
Replies: 4
Views: 956

Re: Happy Belated Birthday to Jirato

happy late birthday Jirato, i hope it was a good one
by preiman
Mon Jan 22, 2018 8:02 pm
Forum: General Professions
Topic: Request: Intentionally crafting lower quality items
Replies: 7
Views: 1716

Re: Request: Intentionally crafting lower quality items

Started working on this but ran into a roadblock with the way the name of an item is determined before the final quality is set (with forging, at least, each system is different.) As it stands now, you'd wind up with "An exquisite bronze dagger" with a quality of 1.0 (average). Also, with this syst...

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