Search found 81 matches

by Vaylon
Tue Nov 17, 2015 11:53 pm
Forum: General Socialization
Topic: Roleplay-Related Questions on Characters
Replies: 36
Views: 5157

Re: Roleplay-Related Questions on Characters

I've had GMs do things that effected me so heavily, even though I was in no part involved with something that happened, that it's quite seriously driven me away from playing Clok as much as I had used to. That's funny. I've had that happen to me as well. Hmm. I can't answer any of your other questi...
by Vaylon
Tue Nov 17, 2015 11:03 pm
Forum: General Socialization
Topic: Roleplay-Related Questions on Characters
Replies: 36
Views: 5157

Re: Roleplay-Related Questions on Characters

In my opinion, the fact that you are attempting to justify what you are doing and why ruins the integrity of the roleplay invironment. In my opinion, "attempting to justify what I am doing and why" is ... the entire point of this thread. No one is forcing you to participate in it. You volunteered. ...
by Vaylon
Tue Nov 17, 2015 10:42 pm
Forum: General Discussion
Topic: Wars and rumors of wars (OPEN FORUM!)
Replies: 50
Views: 4362

Re: Wars and rumors of wars (OPEN FORUM!)

There has been at least one occasion where I did try to argue the point, and it turned out that the other character had indeed caught me red handed (it was substantiated by a log). Sometimes people get lucky! I was very quick to apologize and admit I was wrong. And then I did what I always do anywa...
by Vaylon
Tue Nov 17, 2015 9:56 pm
Forum: General Socialization
Topic: Roleplay-Related Questions on Characters
Replies: 36
Views: 5157

Re: Roleplay-Related Questions on Characters

Weather or not people hate you is you and their business, but I can think of several reasons I dislike Vaylon. It depends on which of the characters you want to know about. I'll give you this one, though, without searching it out I've heard that Vaylon harasses and makes women feel uncomfortable an...
by Vaylon
Tue Nov 17, 2015 7:44 pm
Forum: General Socialization
Topic: Roleplay-Related Questions on Characters
Replies: 36
Views: 5157

Re: Roleplay-Related Questions on Characters

Well -- it's getting close to the Festivus season, so I don't mind Airing some Grievances a little early. (I'm afraid you'll have to find someone else for the Feats of Strength.) Is there anyone who thinks Vaylon has treated them unfairly? Is there anyone who thinks Vaylon stole from them and had no...
by Vaylon
Tue Nov 17, 2015 7:39 pm
Forum: General Discussion
Topic: Wars and rumors of wars (OPEN FORUM!)
Replies: 50
Views: 4362

Re: Wars and rumors of wars (OPEN FORUM!)

First of all, let me say that I'm glad you posted this, Jaster. I think this is a subject that has needed addressing for quite some time. All of your concerns are real and valid, and I've spoken to other players who have similar thoughts. However, I will not be speaking for them; I can speak only fo...
by Vaylon
Sun Nov 15, 2015 7:40 pm
Forum: General Guild Discussion
Topic: Guild Rank and Promotion Points
Replies: 13
Views: 5310

Re: Guild Rank and Promotion Points

I agree with this suggestion. We're still able to receive promotions, after all.
by Vaylon
Wed Nov 11, 2015 2:03 pm
Forum: Immortals
Topic: The Blood God
Replies: 9
Views: 2958

Re: The Blood God

For me as a player, the horror of human sacrifice -- at least so far as the Huecs are concerned -- is somewhat mitigated by the fact that magic and gods really do exist in the world, so those people who voluntarily submit may actually not be sacrificing their lives in vain.
by Vaylon
Sun Nov 08, 2015 7:20 am
Forum: Feature Requests and Suggestions
Topic: Furnace Item Transfer Limits
Replies: 4
Views: 969

Furnace Item Transfer Limits

As some of you may recall, previously we were able to put a near-unlimited number of items into a furnace and smelt them. This led to some problems, of course: for instance, an infamously heavy bar of metal in Shadgard that took, if I remember correctly, a dozen people to heave. As a result of incid...
by Vaylon
Sun Nov 08, 2015 6:29 am
Forum: General Discussion
Topic: Future Profession Gating
Replies: 6
Views: 1735

Re: Future Profession Gating

There's something I wonder about... From what I understand, the staff implemented ability point requirements for crafting skills because they dislike characters who can do everything, and the intended effect was to encourage people to collaborate more instead of just grinding up those skills on thei...
by Vaylon
Thu Nov 05, 2015 4:23 pm
Forum: General Socialization
Topic: What animal do characters remind you of?
Replies: 23
Views: 5739

Re: What animal do characters remind you of?

Let's see... Adtai: Scorpion Ardor: Beaver Artus: Capuchin monkey (I agree with Ydia.) Bryce: Tomcat Chione: Newt Cliff: Chipmunk Dorn: Rhinoceros Gad: Llama Helenna: Raccoon Jaster: Baboon Jilliana: Elephant (Jilliana does not approve.) Kiyaani: Wasp Orris: Dolphin Taric: Boar (I agree with Artus!)...
by Vaylon
Sun Nov 01, 2015 7:13 am
Forum: Bug Reports
Topic: Stealth gains in heavy armor are bugged.
Replies: 2
Views: 755

Re: Stealth gains in heavy armor are bugged.

I don't think you should be getting ANY stealth gain when wearing heavy armor. Stealth is a light armor skill that somewhat works with moderate armor. When you go full on heavy like that, it should be mostly disabled. Though, the fact that NPC training us the same system as regular skill gain and y...
by Vaylon
Sun Nov 01, 2015 12:20 am
Forum: Bug Reports
Topic: Stealth gains in heavy armor are bugged.
Replies: 2
Views: 755

Stealth gains in heavy armor are bugged.

Wearing heavy armor reduces stealth gains even below what they actually should be. Yes, I know that there were changes made to practicing stealth while wearing heavy armor so that skillgain could more accurately reflect our actual level of skill -- i.e., so people can't easily grind stealth by pract...
by Vaylon
Fri Oct 16, 2015 9:34 am
Forum: Player-Organized Events
Topic: Mistral Lake, Songs and Tales- (Costumes welcome!)
Replies: 11
Views: 6797

Re: Mistral Lake, Songs and Tales- (Costumes welcome!)

Rias wrote:If anyone logged this, I'd love to read it.
Did someone send a log of this event to you? If not, I have one. With Xanthe's permission, I'd be happy to post it here.
by Vaylon
Fri Oct 16, 2015 9:27 am
Forum: General Discussion
Topic: For Humor
Replies: 548
Views: 76434

Re: For Humor

Has no body the log of last night's customization event with Tollk they can post here? Last night we witnessed some of the funniest shiz in the history of CLOK and it would be a shame if Bryce and others were unable to read it. I have a log of part of it. I've edited it for brevity, but it's still ...
by Vaylon
Thu Oct 15, 2015 1:32 pm
Forum: Player-Organized Events
Topic: Mistral Lake, Songs and Tales- (Costumes welcome!)
Replies: 11
Views: 6797

Re: Mistral Lake, Songs and Tales- (Costumes welcome!)

Rias wrote:Vatnfjall!
Er -- n-not that friendly.
by Vaylon
Thu Oct 15, 2015 1:40 am
Forum: Player-Organized Events
Topic: Mistral Lake, Songs and Tales- (Costumes welcome!)
Replies: 11
Views: 6797

Re: Mistral Lake, Songs and Tales- (Costumes welcome!)

I had fun! Hopefully the next place will be friendlier to canim so Slaidh can join us.
by Vaylon
Tue Oct 13, 2015 3:21 pm
Forum: Feature Requests and Suggestions
Topic: My Voice From The Grave
Replies: 14
Views: 2177

Re: My Voice From The Grave

It's a good idea, but, as you pointed out, there's just one problem: we don't see what dead PCs are wearing. I don't know if that's intentional or due to a bug. I can't see the jewelry being useful if that bug isn't addressed.
by Vaylon
Sun Oct 04, 2015 12:18 pm
Forum: Feature Requests and Suggestions
Topic: Dead Count
Replies: 55
Views: 3405

Re: Dead Count

I would be against permadeath, and I would also be against you losing any items if you waited to be rescued. My suggestion for losing your items was only if you departed, and the reason I brought it up was because the staff appear to be discussing making departing more punishing.
by Vaylon
Fri Oct 02, 2015 9:59 am
Forum: Feature Requests and Suggestions
Topic: Dead Count
Replies: 55
Views: 3405

Re: Dead Count

I don't know, I've always kind of had this desire that dying should probably be something that people should be encouraged to avoid, and that there should be consequences that consist of more than simply AFKing around and waiting it off. Based on this post from the thread on Undying bodies, I would...
by Vaylon
Fri Oct 02, 2015 9:43 am
Forum: Roleplaying Feedback and Shout-Outs
Topic: Sewer Swimming!
Replies: 2
Views: 1338

Re: Sewer Swimming!

There were spiders.

Nobody told me there would be spiders.

>:(
by Vaylon
Mon Sep 28, 2015 6:40 pm
Forum: Feature Requests and Suggestions
Topic: Dead Count
Replies: 55
Views: 3405

Re: Dead Count

Perhaps when a toll is sent out, it can be assigned a random characteristic so that we can (1) distinguish between those tolling and (2) pinpoint which one we are rescuing with the rescue pulse. This would also serve the purpose of partially obscuring who was tolling, since each new death would be a...
by Vaylon
Fri Sep 25, 2015 4:58 pm
Forum: Shadgard
Topic: I heart Shadgard
Replies: 5
Views: 2124

Re: I heart Shadgard

I get the impression that Haiban is more popular than Shadgard or Mistral Lake right now, but Shadgard will always hold a special place in my heart. When I first started my character, I thought long and hard about where to start him based on the descriptions of the towns, and I decided on Shadgard i...
by Vaylon
Fri Sep 25, 2015 3:51 pm
Forum: Feature Requests and Suggestions
Topic: Don't ignore those out-of-the-ordinary feelings/promptings
Replies: 23
Views: 1050

Re: Don't ignore those out-of-the-ordinary feelings/promptin

Uh-oh. I hope this wasn't me who missed something.

But if I notice it, I usually run away when something unexpected happens.
by Vaylon
Thu Sep 24, 2015 7:34 am
Forum: Artisans
Topic: Import shop
Replies: 32
Views: 6288

Re: Import shop

1) As a player who plays a single character, it becomes a little bit annoying when players who don't main artisans put in on artisan issues. You're simply not very invested in the guild if you're not an active part of it or it's not your only character. Even if we don't play artisans, our input is ...

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