Search found 60 matches

by ironcross32
Sat Jun 29, 2019 4:26 pm
Forum: Feature Requests and Suggestions
Topic: Suggestion Regarding Stop Command.
Replies: 2
Views: 169

Re: Suggestion Regarding Stop Command.

OK I can use that, I didn't know about it.
by ironcross32
Sat Jun 29, 2019 3:40 pm
Forum: Feature Requests and Suggestions
Topic: Suggestion Regarding Stop Command.
Replies: 2
Views: 169

Suggestion Regarding Stop Command.

It would be nice if stop would clear out anything you've queued up as well as any current action, in case you realize you've queued up something you didn't intend to and then have to try to figure out some other command that doesn't work in rt to try to override your wrong command with one that is h...
by ironcross32
Mon Jun 10, 2019 12:16 pm
Forum: Feature Requests and Suggestions
Topic: Automatically drink from worn liquid vessels.
Replies: 0
Views: 131

Automatically drink from worn liquid vessels.

This seems like it would be a natural extension of things such as automatically using your key if it's on a worn keyring or lanyard, using bandages with just band me if you have them in a worn container, same with making poultices, etc.
by ironcross32
Sun Jun 02, 2019 10:16 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Some Thanks are Deserved: Alenna, two Scenes
Replies: 0
Views: 213

Some Thanks are Deserved: Alenna, two Scenes

I'd like to thank the following people for outstanding RP with my character, Alenna, over the past few days. This covers two scenes, the first one where she told her story, and the one that happened today. In no particular order, Rylai, Eira, Perth, Alila, and Isabelle. I hope they enjoyed their par...
by ironcross32
Sat Jun 01, 2019 8:35 am
Forum: General Discussion
Topic: "Hey! That's supposed to be IC!!!"
Replies: 5
Views: 688

Re: "Hey! That's supposed to be IC!!!"

Do what you feel is required to make you happy. IT was one thing, very minor, that I, nor anyone else thought was even OOC at the time. You didn't even ask politely, you just spat it out. No one is flouting the rules as you think they are, because the GM's presence is lessened. I posted that more du...
by ironcross32
Fri May 31, 2019 10:12 am
Forum: Feature Requests and Suggestions
Topic: Making ESP Rescue messages a little clearer / more personable
Replies: 3
Views: 342

Re: Making ESP Rescue messages a little clearer / more personable

I like the way they are now, that little bit of ambiguity shrouding the whole thing in that much of a mystery. Changing them to be so very specific just sort of ruins the effect IMO.
by ironcross32
Sat May 25, 2019 2:40 pm
Forum: General Events
Topic: Tse Gaiyan 1219 yearly meeting
Replies: 6
Views: 495

Re: Tse Gaiyan 1219 yearly meeting

I intend to be there.
by ironcross32
Fri May 24, 2019 12:19 pm
Forum: Feature Requests and Suggestions
Topic: Packages of Poultices
Replies: 0
Views: 160

Packages of Poultices

I'm wondering if the poultice packages could be made to come fully loaded, rather than only 7. The reason is that it's a bit unwieldy to be buying packages, moving the poultices into one to make it full, then throwing the others away. Of course, adjusting the price accordingly so that it works out t...
by ironcross32
Thu May 16, 2019 5:54 pm
Forum: Feature Requests and Suggestions
Topic: Healers and Paying
Replies: 3
Views: 302

Re: Healers and Paying

fair enough.
by ironcross32
Tue May 14, 2019 3:24 pm
Forum: Feature Requests and Suggestions
Topic: Healers and Paying
Replies: 3
Views: 302

Healers and Paying

I was thinking it'd be neat if healers would hold off the pay comments until the end of their healing of you. Att that time, they would say something like, "Healer <name> says that should about do, and it'll be xxx riln."
by ironcross32
Thu Dec 21, 2017 9:37 am
Forum: Feature Requests and Suggestions
Topic: request extra keys for inn rooms
Replies: 4
Views: 772

Re: request extra keys for inn rooms

I can get behind this, would let friends be able to help you in workshops, coming and going as needed, and / or let people into your rented rooms.
by ironcross32
Mon Dec 18, 2017 4:22 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Lighting and heating things up!
Replies: 2
Views: 626

Re: Lighting and heating things up!

Yeah I'd like to extend a special thanks to the GM's that helped with this project, that really helped take it to the next level. If this topic wasn't already created, I'd have done so. Everyone there did extremely well.
by ironcross32
Sun Dec 17, 2017 2:53 pm
Forum: Feature Requests and Suggestions
Topic: Store Wagon
Replies: 4
Views: 662

Re: Store Wagon

it is something that if it hasn't been done in all this time, it probably won't be, just return them.
by ironcross32
Fri Dec 15, 2017 6:20 pm
Forum: Feature Requests and Suggestions
Topic: Fight strategy and rotations
Replies: 8
Views: 874

Re: Fight strategy and rotations

there are abilities that help you to stun and put opponents on the ground. Once you do, they're vulnerable until they get up, or snap out of it, as seen by the skill evaluation.
by ironcross32
Fri Dec 15, 2017 6:13 pm
Forum: Feature Requests and Suggestions
Topic: Fight strategy and rotations
Replies: 8
Views: 874

Re: Fight strategy and rotations

agreed, I like it the way it is, a bit unwieldy to get used to, but after that... its good.
by ironcross32
Fri Dec 15, 2017 6:07 pm
Forum: Feature Requests and Suggestions
Topic: Fight strategy and rotations
Replies: 8
Views: 874

Re: Fight strategy and rotations

I've seen something similar on a few MUDs where you commit different aspects of combat one way or another. The gist is, you can range from dishing out heavy blows with each attack, to good aim and you focus on attacking rather than defending, etc. or you have the opposite, or anywhere in between.
by ironcross32
Sun Dec 10, 2017 9:06 pm
Forum: Shadgard
Topic: Double Request: Extra Forge
Replies: 3
Views: 1086

Re: Double Request: Extra Forge

I don't know they really need two, but I could dig it, but definitely the part about someone using it for sure, because yeah, that is frustrating.
by ironcross32
Sat Dec 09, 2017 12:58 pm
Forum: Feature Requests and Suggestions
Topic: Tutor Command Additions/Partial Rework
Replies: 2
Views: 446

Re: Tutor Command Additions/Partial Rework

thought that was only for combat, hmm OK.
by ironcross32
Sat Dec 09, 2017 12:54 pm
Forum: Feature Requests and Suggestions
Topic: Look who's here!
Replies: 8
Views: 831

Re: Look who's here!

nice, did not know about that either.
by ironcross32
Sat Dec 09, 2017 12:52 pm
Forum: Feature Requests and Suggestions
Topic: A little bit of something
Replies: 15
Views: 1129

Re: A little bit of something

I love the idea about do so many in a bell and report back. I do feel if that is made the case, however, there should be something in place to prevent an exploit where you get 3 to 5 buddies, more experienced players or what have you, who do most of the heavy hitting. I don't know how would be a goo...
by ironcross32
Sun Dec 03, 2017 3:58 pm
Forum: Blacksmithing
Topic: Basic Forging Guide
Replies: 1
Views: 2024

Basic Forging Guide

In the world of Arad, people need weapons, for fighting the hoards of Infested and Nethrim, as well as other hazards in the wilds. Markets need commodities to survive; so, who and what turns chunks of rock into nails, gears, blades and so forth? You can, if you've the notion to become a blacksmith. ...
by ironcross32
Sun Dec 03, 2017 12:56 pm
Forum: Technical Stuff
Topic: Quick Transfer for CLOK
Replies: 1
Views: 599

Quick Transfer for CLOK

This plugin is for MUSHclient and allows you to set up two containers or the ground and do transfers easily. It works best if you're going to be using the same set of containers, or their reverse. It works like this: 1. type fromcont, a space, and then a container name. Do the same for tocont. 2. Yo...
by ironcross32
Sat Dec 02, 2017 3:58 pm
Forum: Feature Requests and Suggestions
Topic: SPLASH with a bucket
Replies: 7
Views: 745

Re: SPLASH with a bucket

same
by ironcross32
Sat Dec 02, 2017 3:56 pm
Forum: Feature Requests and Suggestions
Topic: SPLASH with a bucket
Replies: 7
Views: 745

Re: SPLASH with a bucket

heh yeah... but... like, why, I mean, any practical reason other than prankster stuff, I mean... prankster stuff is cool too...

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