Dodge/Shield gain in Tactics Offense

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Dodge/Shield gain in Tactics Offense

Postby Jirato » Wed Mar 30, 2016 6:38 pm

From a changelog:

- It is no longer possible to gain dodge or shield skill while in an offensive tactic.


With the implementation of the skill cap, this change has been reversed. It is again possible to gain defensive skills while in tactics offense.
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Re: Dodge/Shield gain in Tactics Offense

Postby Kent » Wed Mar 30, 2016 9:53 pm

Nice!
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Re: Dodge/Shield gain in Tactics Offense

Postby jilliana » Wed Mar 30, 2016 10:23 pm

Will there be anything for defensive tactics? I have rarely seen people use tactics offense because the hit is pretty severe. I certainly have never used it myself.

Good change though.
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Re: Dodge/Shield gain in Tactics Offense

Postby Jirato » Thu Mar 31, 2016 2:59 am

jilliana wrote:Will there be anything for defensive tactics? I have rarely seen people use tactics offense because the hit is pretty severe. I certainly have never used it myself.

Good change though.


What hit? There were no changes to defensive tactics that I could see when I was looking through the skill gain code last night.
[GMCHAT Uyoku]: Octum is when the octumbunny comes around and lays pumpkins everywhere right?
[GMCHAT Rias]: Dimmes says "oh hai :) u need healz? ill get u dont worry thaum lasers pew pew pew lol"
[CHAT - GameMaster Rias would totally nuke Rooks]: Here's how elemancy works: The freeblegreeble and the zippoflasm have to be combined with the correct ration of himbleplimp, then you add the gargenheimer and adjust the froopulon for the pattern you want, apply some tarratarrtarr, yibble the wantaban, and let 'er rip!

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