Differences between metal armors(or weapons)

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Differences between metal armors(or weapons)

Postby Nootau » Wed Oct 17, 2012 7:59 am

Would it be possible to have softer metal armors take durability loss faster while the lighter metals would in fact not weigh as much for encumbrance checks? This will allow another view point of which armors are used for different purposes. Currently there really is only two types of useful armor, iron or copper. Iron for Nether defense and Copper for cheap metal for nether supporters, I would like this changed.
The elements are slaves to no being. One must learn to ask for their aid, the elements offer power to the humble. This is why no one is truly a master yet everyone is a student..
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Postby Rias » Wed Oct 17, 2012 9:02 am

Material already effects breakage, so for instance, steel armor takes more damage before it degrades, and weapons striking steel will take more damage than they would if they were striking, say, iron.

Since encumbrance has no actual effect yet, we haven't set up different materials to have different weights at this point.

For nether users, I'd suggest bronze or cobalt for significantly increased durability.
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