Monk rescue task request

Humanitarians, healers and shepherds to the afflicted.
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Nobody
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Monk rescue task request

Post by Nobody » Sat Jun 29, 2019 12:21 pm

mercer wrote:
Sat Jun 29, 2019 12:06 pm
I've never really had an issue playing or having fun in monk but it would be neat if there was more for us to do If we can make it so monks can go into more dangerous places, then you can up the challenge of go find the templer tasks, and there won't be this high level templer just chillin out stabbing the odd squirrel or two
I've been thinking about this too, though the solution I'd request is that the request locations be based off of some combination of defensive skills (dodge and shield use) and thaumaturgy. My defense skills are still quite low (as they probably should be), but if the area difficulty assignments are based on offense (or even defense) then I think most monks will never get them.

And as a delightful bonus, if a monk gets sent some place too dangerous, great! They'll have a good reason to seek out help to go somewhere legitimately challenging.

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