NOTE: Jahawn Grasslands and Hills, and the Caldwell Hinterlands
Since this place has gotten so much attention ever since the adventuring community and Shadgard opened up a pass to it, I figured I'd make this handy map to help out any herbalists, adventurers, or other peoples who may wish to venture there.
It is fairly safe region to travel within (as of Julium 17th 1219), provided one avoids the castle in the pass itself, as well as the city at square L13. Aside from those, the only danger is the seemingly permanent zone of cold weather in the Hinterlands themselves - but that's a relatively minor threat, comparatively speaking.
The following is a map of the region, made by yours truly. Please copy it, rather than removing it from this board. Thank you.
-Quintin G. Wright
Code: Select all
Jahawn Grasslands and Hills, and the Caldwell Hinterlands ABCDEFGHIJKLMN 1 XXXX*** 1 2 ...mmm*** 2 3 ....mmmm** 3 | Legend: 4 ......mmm* 4 | 5 ......mm** 5 | T forest 6 .....mm** 6 | * mountains 7 ....mm** 7 | . sparse flat grassy shrubland 8 ....mm* 8 | : dirt barrens 9 ....mm****Y* 9 | m hills 10 ....m***TTT** 10 | X impassable escarpment 11 ....m**mTTTT** 11 | Y impassable forest (use K10) 12 ....mmm:::TTT* 12 | 13 .....:::::::** 13 | K10 the pass to/from the area 14 .....::::::** 14 | L13 City ruins 15 .....::::::* 15 ABCDEFGHIJKLMN Cartographer: Quintin G. Wright | Date: Julium 17th, 1219 Mail Quintin for additional copies.