Nether Vision update.

Post Reply
User avatar
Rias
Lore Hermit
Posts: 6084
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Nether Vision update.

Post by Rias » Wed Aug 14, 2013 8:55 am

The Nether Vision ability has been altered and updated. Not completely sold on the description text, but makes more sense than it did before.
The lore compels me!

User avatar
Acarin
Member
Posts: 1034
Joined: Mon Nov 14, 2011 5:06 pm

Re: Nether Vision update.

Post by Acarin » Fri Aug 16, 2013 5:23 pm

I've always wanted nether echolocation! Thanks Rias.

Does this mean that bright light will no longer blind someone using this ability? It might make it exceedingly hard for rooks to hunt in bright areas if this is a side effect of channeling sorcery.

User avatar
Rias
Lore Hermit
Posts: 6084
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Re: Nether Vision update.

Post by Rias » Fri Aug 16, 2013 7:25 pm

Bright light no longer has a detrimental effect when Nether Vision is active. Or if it does, it shouldn't anymore, so please report it.
The lore compels me!

User avatar
Acarin
Member
Posts: 1034
Joined: Mon Nov 14, 2011 5:06 pm

Re: Nether Vision update.

Post by Acarin » Tue Sep 24, 2013 7:38 pm

Just wondering if this working properly. While I don't think bright light has an effect anymore, the brightness of a room does not change at all while this is running and I don't get the normal nether vision message in brighter rooms while sorcery is running (I think this is the condition but could be wrong). So my question is, have we lost our brighter room perception bonus while this is running? If we have, is this intended? Thanks.

Post Reply

Return to “Sorcery”