Branches without felling

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Branches without felling

Postby Skjotur » Thu Mar 08, 2012 12:44 pm

Suggestion, expected to be low priority: With enough climbing skill, you could climb a tree and chop some branches from it, without having to fell the tree. Risks could be falling out of the tree, disturbing a bee's nest, angry birds pecking your head, and so on.
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Postby Elizamor » Thu Mar 08, 2012 5:34 pm

I think that's a wonderful idea! But unfortunately, it's not my decision to make that happen...but i would if i could.
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Postby Ayra » Fri Mar 09, 2012 9:42 am

I agree, that sounds great, it would be nice to get a little climbing experience when climbing the tree as well.

Could possibly lead to tree houses/secret stashes up trees etc but these are just ideas, no idea of the coding implications.

Maybe if we are climbing trees we could forge some toe spikes, from metal to be worn either as shoes or over shoes that increase chance of successfully climbing a tree but get damaged if you wear them to walk around in (especially on rocky surfaces).

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Postby Isiaa » Fri Mar 09, 2012 10:52 am

So... Combat usage. Jumping down on others from trees. Climbing a tree to flee. Felling a tree with someone on it to crush them. Hurling down a bees nest at people...

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Postby Elizamor » Fri Mar 09, 2012 11:51 am

All those would be useful lol
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Postby Rithiel » Tue Mar 13, 2012 3:00 pm

Love it. I'll work on it, although thinking about it now, coding could be a headache. But if it's at all implementable, consider it todoed.
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Postby Landion » Wed Mar 14, 2012 9:04 am

Perhaps we could make branches foragable in areas with that tree type. I think that would belogical, and help our nature-y folks who aren't using the logs as an income source.

(Not to mention saving a lot of trouble trying to code something totally new.)
Last edited by Landion on Wed Mar 14, 2012 9:05 am, edited 1 time in total.
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