Under new management - what do Corvites need?

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Rias
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Under new management - what do Corvites need?

Post by Rias » Thu Nov 29, 2012 8:28 am

With Landion on hiatus, the Corvus Outpost is falling under new management guru-wise. While we haven't decided on all the whos and hows, I thought I'd start a thread for locals to post their needs and desires regarding the Outpost and its amenities so we can look to anything that players would like to see added or improved upon.

So post away, you evil Corvites, you.
The lore compels me!

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Acarin
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Post by Acarin » Thu Nov 29, 2012 6:56 pm

Oooh. I'll start. A two weapon combat trainer (unless this was recently added).
20:21:01 [CHAT - (a mysterious GM)]: With obvious effort, Zuki pries up a thick scale over a drakolin's chest! Zuki spearhand-strikes the soft, unprotected area under the scale! Heart ruptured, death follows immediately. A drakolin lets out a final bellow of rage and falls lifeless to the ground.

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Makkah
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Post by Makkah » Thu Nov 29, 2012 7:31 pm

A mercenary task-giver

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Acarin
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Post by Acarin » Thu Nov 29, 2012 7:35 pm

More Nethrim! And an evil cat.
20:21:01 [CHAT - (a mysterious GM)]: With obvious effort, Zuki pries up a thick scale over a drakolin's chest! Zuki spearhand-strikes the soft, unprotected area under the scale! Heart ruptured, death follows immediately. A drakolin lets out a final bellow of rage and falls lifeless to the ground.

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Zelie
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Post by Zelie » Sat Dec 01, 2012 6:51 pm

Pumpkin and watermelon seeds. :P
Last edited by Zelie on Sat Dec 01, 2012 8:48 pm, edited 1 time in total.
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Post by Xzean » Sat Dec 01, 2012 10:49 pm

More homes?
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Noctere
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Post by Noctere » Sat Dec 08, 2012 8:55 pm

I did a little checking on these and this is what I found.

#1. A two weapon combat trainer.
- Looks like there is a trainer for that. Not sure if another GM recently added it or not but it's there.

#2. A mercenary task-giver
- The lore behind the relationship behind the mercs and Corvus will need to discussed amongst the staff but once that is panned out, I'll see what I can do.

#3. More Nethrim! And an evil cat.
- no

#4. Pumpkin and watermelon seeds.
- I don't see any problems with adding more items to the shops as new stock comes in but unfortunately many items will vary from town to town given what that town is able to obtain from imports. Now if someone wanted to RP a situation where they would buy a 'large' quantity of seeds from another town and invest it in Corvus.. I could see that happening. Then again Corvus isn't known for it's farmers.

#5. More homes?
- Homes are often added to towns as the demand increases. Currently Corvus has a low population and still has one extra home available. If you would like something special built and you have the funds contact me or one of the staff and we can set up an RP meeting to discuss any new possibilities.
It's not easy being evil...

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Acarin
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Post by Acarin » Sat Dec 08, 2012 9:07 pm

[quote=Noctere]#3. More Nethrim! And an evil cat.
- no[/quote]

awww.
20:21:01 [CHAT - (a mysterious GM)]: With obvious effort, Zuki pries up a thick scale over a drakolin's chest! Zuki spearhand-strikes the soft, unprotected area under the scale! Heart ruptured, death follows immediately. A drakolin lets out a final bellow of rage and falls lifeless to the ground.

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Zelie
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Post by Zelie » Sun Dec 09, 2012 11:39 am

[quote=Noctere]

#4. Pumpkin and watermelon seeds.
- I don't see any problems with adding more items to the shops as new stock comes in but unfortunately many items will vary from town to town given what that town is able to obtain from imports. Now if someone wanted to RP a situation where they would buy a 'large' quantity of seeds from another town and invest it in Corvus.. I could see that happening. Then again Corvus isn't known for it's farmers.[/quote]

That's a neat idea, and yeh I think I am the only one who farms.
An insincere and evil friend is more to be feared than a wild beast; a wild beast may wound your body, but an evil friend will wound your mind.

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Acarin
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Post by Acarin » Sun Dec 09, 2012 7:09 pm

Town post board and a "kill on sight" board (kind of like a wanted poster but with "dead" instead of "dead or alive")
20:21:01 [CHAT - (a mysterious GM)]: With obvious effort, Zuki pries up a thick scale over a drakolin's chest! Zuki spearhand-strikes the soft, unprotected area under the scale! Heart ruptured, death follows immediately. A drakolin lets out a final bellow of rage and falls lifeless to the ground.

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Xzean
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Post by Xzean » Sun Dec 09, 2012 10:35 pm

Actually I second a town post board and wanted poster.
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Kiyaani
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Post by Kiyaani » Mon Dec 10, 2012 3:34 pm

Does a Kill Order mean that you're automatically hated with the outpost?

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Rias
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Post by Rias » Mon Dec 10, 2012 4:48 pm

Not yet. It still needs a little tweaking from the basic Wanted Criminal system.
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Acarin
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Post by Acarin » Mon Dec 10, 2012 4:52 pm

I think which individuals are on the list needs a bit of adjustment also... but very cool.
20:21:01 [CHAT - (a mysterious GM)]: With obvious effort, Zuki pries up a thick scale over a drakolin's chest! Zuki spearhand-strikes the soft, unprotected area under the scale! Heart ruptured, death follows immediately. A drakolin lets out a final bellow of rage and falls lifeless to the ground.

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Ardor
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Post by Ardor » Tue Dec 11, 2012 1:14 pm

If the outpost still needs new leadership, Ardor always wanted his own private army of assassins...
Last edited by Ardor on Tue Dec 11, 2012 1:15 pm, edited 1 time in total.
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Acarin
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Post by Acarin » Tue Dec 11, 2012 2:10 pm

I'm available for hire, Ardor. Not an army, but I don't cost much as long as you let me drink from what I kill.
20:21:01 [CHAT - (a mysterious GM)]: With obvious effort, Zuki pries up a thick scale over a drakolin's chest! Zuki spearhand-strikes the soft, unprotected area under the scale! Heart ruptured, death follows immediately. A drakolin lets out a final bellow of rage and falls lifeless to the ground.

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Makkah
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Post by Makkah » Thu Dec 27, 2012 3:22 pm

A chained-weapon trainer.

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Xzean
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Post by Xzean » Fri Dec 28, 2012 3:57 pm

More Sorcerer oriented RP!
"The effort to understand the universe is one of the very few things that lifts human life a little above the level of farce, and gives it some of the grace of tragedy." `Steven Weinburg

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Noctere
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Post by Noctere » Fri Dec 28, 2012 9:29 pm

#1 Added a chained weapon trainer. (the Corvus Dreadnaught)

#2 I think I saw a new sorcerer join lately. If you want to start up some RP the GMs will gladly back up any reasonable plans you might have. There is also the issue of nethrium that may have not been fully investigated by the rooks.
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Kiyaani
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Post by Kiyaani » Sun Feb 03, 2013 2:51 pm

My partner in crime has been rather absent of late, but is there still anything going on with outpost renovations?

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SomeAlt
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Post by SomeAlt » Sun Feb 03, 2013 3:53 pm

Is there an archery trainer in the outpost?

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Re: Under new management - what do Corvites need?

Post by Dorn » Wed Apr 17, 2013 10:59 am

Is there any chance of some new homes?
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Zoiya
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Re: Under new management - what do Corvites need?

Post by Zoiya » Wed Apr 17, 2013 2:13 pm

Yes.

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lin
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Re: Under new management - what do Corvites need?

Post by lin » Sat Apr 20, 2013 4:09 am

A fletching and bowyering trainer!

Pretty please?

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Zoiya
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Re: Under new management - what do Corvites need?

Post by Zoiya » Sat Apr 20, 2013 6:07 am

I can look into these as well.

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