Speedbeavers

A haven for those who have a love of sorcery or little patience for moral and ethical squabbles.
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Speedbeavers

Postby Vitello » Fri Apr 03, 2015 7:36 pm

a large brown beaver arrives from the north. [10:32:36]

cast beaver [10:32:40]
a large brown beaver heads southeast. [10:32:42]

Cast at whom? [10:32:46]
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Re: Speedbeavers

Postby Vitello » Fri Apr 03, 2015 7:42 pm

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Re: Speedbeavers

Postby Lysse » Fri Apr 03, 2015 8:08 pm

I'm guessing they might shy away from people, so you probably have to be hidden in order to catch them.


That happens with most of the Huntable animals too. It can be tough to try to catch them without being hidden, even with magic at times. Typically, NPCs have the advantage of being AI, so they can respond faster, and don't suffer from the latency a PC does.
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Re: Speedbeavers

Postby Kiyaani » Fri Apr 03, 2015 8:36 pm

Actually, even while hidden they move excessively fast.

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Re: Speedbeavers

Postby Sneaky » Sat Apr 04, 2015 3:40 am

Heh, yeah it's pretty ridiculous. I had to basicly spam the attack command every few seconds in order to actually hit one.
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Re: Speedbeavers

Postby Rias » Sat Apr 04, 2015 10:25 am

They're working as intended. Like a lot of timid natural critters, they prefer flight over fight, and don't like hanging around when humans are present. This one by me now is staying put up to about 30 seconds before moving off, when it doesn't detect me.
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Re: Speedbeavers

Postby Fayne » Sat Apr 04, 2015 10:30 am

What about the critters that move immediately after being spawned using the HUNT command, such as deer, gophers, and many others? Is that intended? Because I don't see why they would instantly move since you haven't revealed yourself to them.

Not trying to be rude, I'm just curious.
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Re: Speedbeavers

Postby Rias » Sat Apr 04, 2015 10:31 am

P.S. Beavers are not intended as hunting/combat fodder. If you want to train up those novice combat skills more efficiently, go somewhere like Tarueka, Dusklamp, or the abandoned caravan.

Fayne wrote:What about the critters that move immediately after being spawned using the HUNT command, such as deer, gophers, and many others?


That's a bug.
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Re: Speedbeavers

Postby Vitello » Sat Apr 04, 2015 10:38 am

While hidden.

a large brown beaver heads northwest. [1:36:09]

a large brown beaver arrives from the northwest.

a large brown beaver heads northeast.

a large brown beaver arrives from the northeast.

a large brown beaver heads south. [1:36:31]

Or do critters get a spot check when entering a room?
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Re: Speedbeavers

Postby Kunren » Sat Apr 04, 2015 10:40 am

In my experience, they are excessively fast yes even when hidden. Wonder what Rias did differently?
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Re: Speedbeavers

Postby Vitello » Sat Apr 04, 2015 10:41 am

Wrong paste sorry

a large brown beaver arrives from the northeast. [1:38:33]

a large brown beaver heads northeast.

a large brown beaver arrives from the northeast.

a large brown beaver heads south.

a large brown beaver arrives from the south.

a large brown beaver arrives from the northeast.

a large brown beaver heads south.

a large brown beaver heads northeast.

a large brown beaver arrives from the south.

a large brown beaver heads northeast.

a large brown beaver arrives from the northeast.

a large brown beaver heads northeast.

a large brown beaver arrives from the northeast.

a large brown beaver heads northwest.

a large brown beaver arrives from the northwest.

a large brown beaver heads northeast. [1:39:36]
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Re: Speedbeavers

Postby Vitello » Sat Apr 04, 2015 10:47 am

Rias did you check Corvus trail or just create a beaver in a room? I'm wondering if it may be the nether plants causing the mad dash. I haven't seen one linger more than 2 seconds.
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Re: Speedbeavers

Postby Fayne » Sat Apr 04, 2015 11:44 am

Poor stressed out beavers. "ALL THESE PLANTS AHHHHHHH!"
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Re: Speedbeavers

Postby Lysse » Sat Apr 04, 2015 11:45 am

Those nether plants are pretty creepy. Normal people and animals would probably be skeeved out by them.
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"You mean I could choose certain death?"
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Re: Speedbeavers

Postby Kunren » Sat Apr 04, 2015 12:08 pm

Might be they recognize the plants as PCs, so run open getting noticed by the plants.
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Re: Speedbeavers

Postby Rias » Sat Apr 04, 2015 12:27 pm

I'm on the trail in their natural habitat: two beavers, stygian voidgrass, and a tendril-bush. Myself as well as a testing non-GM PC, neither invisible, both hiding. One of the beavers took off after a while, the other is still chilling here. There he goes, just left too, and another arrived ... sticking around 20+ seconds.

I'm not sure what the difference is compared to what others are doing. Post if you notice conditions in which beavers seem to be less or more spastic.
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Re: Speedbeavers

Postby Kiyaani » Sat Apr 04, 2015 12:33 pm

It's not all the time which is weird. One spotted me, left, came back and instantly left without having spotted me again. Not sure if that has anything to do with it.

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Re: Speedbeavers

Postby Vitello » Sat Apr 04, 2015 2:52 pm

I had a beaver spot me on login. Now there is one that hangs around and another that zips through. Like after it sees you once, even if you hide it knows you're there.
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Re: Speedbeavers

Postby Fayne » Sat Apr 04, 2015 6:12 pm

Maybe Mazda needed an Energizer Bunny equivalent? Zoom zoom.
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