Spin Attack

Mercenaries of the Western Coalition, specializing in nonmagical combat and tactics.
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Landion
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Spin Attack

Post by Landion » Thu Apr 05, 2012 4:36 pm

http://wiki.contrarium.net/index.php/Spin_Attack

Mercs rejoice!

Adjustments have already been made, please see below.
No longer GMing for CLOK.

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Makkah
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Post by Makkah » Thu Apr 05, 2012 4:58 pm

Righteous.

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Nootau
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Post by Nootau » Thu Apr 05, 2012 5:28 pm

Can this be performed with ranged weapons?
The elements are slaves to no being. One must learn to ask for their aid, the elements offer power to the humble. This is why no one is truly a master yet everyone is a student..
~The Apprentice of the Elements

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Landion
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Post by Landion » Thu Apr 05, 2012 11:44 pm

No, it only can work with melee weapons... I don't see how spinning in a circle and shooting randomly would be useful in combat at all. Hehe.
No longer GMing for CLOK.

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Landion
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Post by Landion » Thu Apr 05, 2012 11:48 pm

I've made several changes to this maneuver already.

1- It is now available to both Dwaedn Wyr and Mercenaries.
2- If you have the Multi-Opponent skill, you can now use a Basic Spin attack.
3- There are now 3 additional ranks of Spin Attack Mastery

With Multi-Opponent Combat you can attack 2 creatures with Spin Attack.

At rank 1 of Mastery you can attack up to 3 creatures with Spin Attack, or Spin {TARGET} for 2 focused strikes on a single target.
At rank 2 of Mastery you can attack up to 4 creatures with Spin Attack, or 3 focused strikes on a single target.
At rank 3 of Mastery you can attack up to 5 creatures with Spin Attack, or 4 focused strikes on a single target.
No longer GMing for CLOK.

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Nootau
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Post by Nootau » Fri Apr 06, 2012 6:36 am

It works well in the movies though!
The elements are slaves to no being. One must learn to ask for their aid, the elements offer power to the humble. This is why no one is truly a master yet everyone is a student..
~The Apprentice of the Elements

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Reynard
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Post by Reynard » Fri Apr 06, 2012 8:29 am

Aero Volley.
-> put meat in pan
You can't put anything inside the pants.

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Makkah
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Spin Attack not automatically targeting

Post by Makkah » Wed Jul 31, 2013 1:44 pm

It seems that spin attack will not automatically work on hidden (although seen) opponents. The following log is from a hunt of an infested bowman I just had. I saw the bowman hide, typed spin, and it would not fire off. You'll note that directly after, I typed "kill" and it did automatically attack the bowman.



spin bowm
Wait 5 seconds.

Queuing following command: spin bowm
(You may clear your command queue at any time)

EWEng>
An infested bowman no longer appears stunned.

An infested bowman stands up.

You notice an infested bowman quietly slip into a hiding spot.

Spin Attack whom?

spin
An infested bowman removes an arrow from his back quiver and nocks it to his ash bow.
An infested bowman fires an arrow at you! (R:2538 vs D:*)
6 pierce damage -- to the abdomen, greatly deflected by an engraved iron cuirass.

There aren't any hostile foes here close enough to you to spin attack!

EWEng>
kill

Ouch! It hurts to move with these projectiles lodged in your body! Maybe you should remove them.
(energy -6)

An infested bowman's hiding spot is revealed by your action!
You slash with a masterfully-forged iron voulge etched along the blade with tribal runes at an infested bowman! (M:* vs D:2496)
47 hack damage - to the back, barely deflected by a lamellar cuirass.
(energy -6)
Roundtime: 5 seconds.

Lun
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Re: Spin Attack

Post by Lun » Thu Aug 01, 2013 1:31 pm

I think it's because the bowman moved to ranged position. Notice how you got that Ouch! message and "Close enough to spin attack".

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Rithiel
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Re: Spin Attack

Post by Rithiel » Thu Aug 01, 2013 1:38 pm

The ouch should just be from trying to attack.

However, the bowman did fire at you, which means it was in a ranged position. That's likely why it didn't work, since everything seems in order.

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Makkah
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Re: Spin Attack

Post by Makkah » Thu Aug 01, 2013 3:05 pm

No, I do not believe this is what is going on. If they're out of range, there will be a message stating so. Just did some more research (big log coming):

EAvd>
An arrow streaks toward you! (!) (R:3756 vs D:*)
0 pierce damage -! to the left hand, glances harmlessly off some gold-engraved steel-plated gauntlets.

nw
You can't go that way.

EAvd>
search
You carefully search the area.
Roundtime: 3 seconds.

EAvd>
search
An arrow streaks toward you! (!) (R:3756 vs D:*)
9 pierce damage -- to the abdomen, greatly deflected by an engraved iron cuirass.

Wait 1 seconds.

Queuing following command: search
(You may clear your command queue at any time)

EAvd>
You carefully search the area.
Roundtime: 3 seconds.

search
Wait 2 seconds.

Queuing following command: search
(You may clear your command queue at any time)

EAvd>
You carefully search the area.
Roundtime: 3 seconds.

An arrow streaks toward you! (!) (R:3756 vs D:*)
1 pierce damage -- to the chest, greatly deflected by an engraved iron cuirass.

search
Wait 2 seconds.

Queuing following command: search
(You may clear your command queue at any time)

EAvd>
You carefully search the area.
You discover a scarred infested bowman, who is obviously trying to remain hidden.
Roundtime: 3 seconds.

spin bowm
Wait 1 seconds.

Queuing following command: spin bowm
(You may clear your command queue at any time)

EAvd>
A scarred infested bowman removes an arrow from his back quiver and nocks it to his ash bow.
A scarred infested bowman fires an arrow at you! (R:3756 vs D:*)
Dodged!

Spin Attack whom?

spin bowm
Spin Attack whom?

EAvd>
spin bowm
Spin Attack whom?

EAvd>
l
[Logging Camp] (OutFrFlDt)
From the condition of the road it would not appear that enormous tree stumps had to have been uprooted and removed for its construction. The way is level and the gravel has been compacted and shored with boulders for support.
There is a cloud of fog here. The area is mostly quiet.
You also notice an arrow.
You recall that an arrow has been hidden here, which you may recover.
Also here: a scarred infested bowman (hiding, lightly-armored, gore-spattered, bloody).
Obvious paths: north, east.

.
|
@-T



EAvd>
A scarred infested bowman removes an arrow from his back quiver and nocks it to his ash bow.
A scarred infested bowman fires an arrow at you! (R:3380 vs D:*)
5 pierce damage -- to the head, greatly deflected by an open-faced copper helm.

spin bowm
Spin Attack whom?

EAvd>
spin bowm
Spin Attack whom?

EAvd>
spin bowm
Spin Attack whom?

EAvd>
kill bowm

Ouch! It hurts to move with these projectiles lodged in your body! Maybe you should remove them.
(energy -6)

A scarred infested bowman's hiding spot is revealed by your action!
(Changing combat position to Engage)
You move in toward a scarred infested bowman but are unable to get close enough.
Roundtime: 3 seconds.

EEng>
spin bowm
spin bowm
Spin Attack whom?

EEng>
Spin Attack whom?

EEng>
kill bowm

Ouch! It hurts to move with these projectiles lodged in your body! Maybe you should remove them.
(energy -6)

You move in toward a scarred infested bowman but are unable to get close enough.
Roundtime: 3 seconds.

EEng>
spin bowm
kill bowm
Spin Attack whom?

EEng>

Ouch! It hurts to move with these projectiles lodged in your body! Maybe you should remove them.
(energy -6)

You slash with a masterfully-forged iron voulge etched along the blade with tribal runes at a scarred infested bowman! (M:* vs D:3850)
Dodged!
(energy -6)
Roundtime: 5 seconds.

EEng>
A scarred infested bowman removes an arrow from his back quiver and nocks it to his ash bow.
A scarred infested bowman fires an arrow at you! (R:3756 vs D:*)
9 pierce damage -- to the left foot, greatly deflected by some toe-spiked sabatons.

kill bowm
spin bowm
Wait 1 seconds.

Queuing following command: kill bowm
(You may clear your command queue at any time)

EEng>
Wait 1 seconds.

Queuing following command: spin bowm
(You may clear your command queue at any time)

EEng>
Spin Attack whom?

kill bowm

Ouch! It hurts to move with these projectiles lodged in your body! Maybe you should remove them.
(energy -6)

You move in toward a scarred infested bowman but are unable to get close enough.
Roundtime: 3 seconds.

EEng>
You notice a scarred infested bowman quietly slip into a hiding spot.

spin bowm
A scarred infested bowman removes an arrow from his back quiver and nocks it to his ash bow.
A scarred infested bowman fires an arrow at you! (R:3756 vs D:*)
9 pierce damage -- to the chest, greatly deflected by an engraved iron cuirass.

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Rithiel
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Re: Spin Attack

Post by Rithiel » Thu Aug 01, 2013 9:05 pm

I missed the 'spin attack whom' in your first log, so sorry about that.

I did find the error, though!

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Makkah
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Re: Spin Attack

Post by Makkah » Fri Aug 02, 2013 11:02 pm

Nice! Appreciate the work

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