Tactics Review

Mercenaries of the Western Coalition, specializing in nonmagical combat and tactics.
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Posts: 40
Joined: Tue Feb 25, 2014 6:59 pm

Tactics Review

Post by Methiur » Tue May 06, 2014 10:44 am

Any ideas for updating tactics and increasing usefulness?

Basic Tactics - Mercenaries introduced to combat strategies receive no roundtime when changing their Tactics. (previously Master Tactics)
Advanced Tactics - New; No RT for aiming for a specific body part [Requires: Basic Tactics; Advanced Weapons]
Master Tactition - New; Abilities no longer require a specific tactic setting to be used [Requires: Advanced Tactics; Weapon Specialization]

Additional thought/substitution for tactics bonuses:
Bonus accuracy for weapon specialization
Increased accuracy when aiming for a specific body part
Last edited by Methiur on Wed May 07, 2014 9:40 pm, edited 1 time in total.

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Location: Kentucky

Re: Tactics Review

Post by Baylee » Tue May 06, 2014 6:36 pm

Yes. This looks like something easy to implement, so why not?

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