An ability that would decrease round time at the risk of lowering Melee rolls, and doubling energy drain for both attacking and dodging attacks. Also would not be able to parry while active.
The description could be something like this maybe:
Sometimes it is necessary for an agent to dispatch an enemy quickly in order to get in and out safely. By using an aggressive combat style, an agent can deal a massive amount of damage at the risk of taking damage himself.
Requirements could be:
just a thought.
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[ESP-GRAY - Shadowy-Gray]: No no (player) , you were right, it's wonderful. I think I'll send in my application today. I can't wait to partake in the parties there. I just have one question, will I need to kidnap my own child, or will there be some there for those who are un able to.