Old bug with armor quality

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Old bug with armor quality

Post by Jirato » Fri Nov 04, 2016 7:30 pm

We identified and fixed a pretty old but previously unnoticed bug with the way damage reduction should be taking armor quality into account.

Long story short, just as a heads up, poorly made armors will now give a damage penalty, while superior crafted armors will now give damage reduction. This has always been the intent, but we were checking the wrong variable when looking for a quality key.
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Re: Old bug with armor quality

Post by Dorn » Fri Nov 04, 2016 11:44 pm

Yes! Finally! Whoot whoot! Awesome fix J.
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Re: Old bug with armor quality

Post by jilliana » Wed Nov 09, 2016 12:33 pm

Nice fix. Thanks!
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